Tomes of Magick: Second Edition Core Book

Tomes of Magick: Second Edition Core Book

Second Edition's intimacy and depth is sometimes viewed as a radical departure from First Edition's cosmic stories but what are the nuts and bolts of the differences? Was the change sudden or gradual and how was Brucato's vision implemented in a core book? Adam and Terry talk about how mechanics, mood, setting, and metaplot changed and what you should remember when looking back on Second Edition's groundbreaking release and what got left behind from 2e's strict page count.

Changes:

Mechanics

  • Difficulties change for vulgar from rolling sphere to rolling arete in all cases
  • Focuses opened up and focus-specific time requirements dropped
  • Orphans progress at same rate as other mages but require focuses
  • Bonuses for being near a node no longer swing as wildly, capped at -3 instead of -5
  • Can now re-try failed effects without blowing willpower
  • Damage chart unified and one-off modifiers listed for Spheres (Mind does bashing, etc)
  • Coincidental now process
  • Much of the content of Book of Shadows is baked in
  • More difficulty modifiers introduced

Mood

  • Game less cosmic interaction of avatars for the metaphysical trinity to something more personal
  • Mage less might-makes-right with mages delivering sleepers from Technocratic control. Technocrats no longer fighting for strict rigid equality.
  • 1e was "conflict between utopias". Utopia not visible in 2e.

Setting

  • Pure Ones no longer believed in by all mages
  • Void Engineers no longer viewed as infected by the fae and no longer wish to destroy space
  • Continuum dropped as a term
  • Marauders no longer universally fighting for a return of the Mythic Age and in 2e are generally less sane
  • Fight for Nodes and Quintessence less front and center
  • Penumbra established, no longer just Near Umbra
  • Nephandi no longer strictly star-squid cultists
  • Oracles no longer those near Ascension but those who've stepped back from it
  • No longer one Chantry per Tradition
  • All nine spheres now used in metaphysical cycle rather than just six
  • Essence de-emphasized
  • Rotes change

Metaplot

  • Syndicate un-disappeared
  • Amanda revealed to share avatar with former Sennex apprentice who went barabbus
  • Fors Collegis Mercuris evacuated to Cerberus after Nephandi and Technocratic attack

Det här avsnittet är hämtat från ett öppet RSS-flöde och publiceras inte av Podme. Det kan innehålla reklam.

Avsnitt(363)

Tower of Babel

Tower of Babel

We climb John H. Steele’s Tower of Babel, a Mage novel full of creators, characters, conspiracies, and reality getting mighty leaky around the edges. It’s metafiction, Technocracy trouble, dream-tower...

13 Juni 51min

Crossover: Rokea in Mage

Crossover: Rokea in Mage

Adam swims with the sharks to bring you information and ideas to help you add the Rokea, the shape shifting sharks of the World of Darkness, to your games.  What are the Kahu hiding? What lies at the ...

23 Maj 51min

Reality Deviants Book Club: Dark City

Reality Deviants Book Club: Dark City

Adam and Pooka discuss Dark City (1998). Another movie that paints the World of Darkness on the screen for you to see. This one aligns so closely with Mage: The Ascension (First Edition) ; watch out f...

9 Maj 34min

Paradigm Shift: Stygian Library

Paradigm Shift: Stygian Library

Adam talks about Emmy Allen’s Stygian Library, the library that doesn’t end. Will your players find the knowledge they’re looking for? Can they evade the mysterious librarians and their super computer...

25 Apr 51min

Mage Fiction: Such Pain

Mage Fiction: Such Pain

Pooka and Lee discuss Such Pain, the first Mage novel published in 1995.  Can novel-length stories help you envision the world of Mage?  Did the author hit it out of the park with this one?  Hear Pook...

11 Apr 44min

Reality Deviants Book Club: Arthur Machen

Reality Deviants Book Club: Arthur Machen

Adam and Pooka discuss the weird fiction of Arthur Machen, Welshman extraordinaire. Do turn of the century horror stories offer anything to modern Mage games? Is this a boon to Victorian Mage Storytel...

21 Mars 33min

Media Club: Buckaroo Banzai

Media Club: Buckaroo Banzai

Adam, Jenna, and Pooka take a gleeful ride through The Adventures of Buckaroo Banzai Across the 8th Dimension, celebrating its pulpy charm, wild 80s style, oddball science, and Mage-ready Etherite ene...

7 Mars 46min

Truth Until Paradox

Truth Until Paradox

Truth Until ParadoxPooka and T.L. Webb crack open Truth Until Paradox, Mage’s first fiction anthology. They chat why tie-in stories matter, then speed-tour 17 wildly uneven, very ’90s tales—Technocrac...

21 Feb 50min

Populärt inom Fritid

somna-med-henrik
uggla-ugglas-podcast
man-i-grupp
roda-vita-rosen
rss-horrujeje
elbilsveckan
rss-livsreglerna
rss-max-tant-med-max-villman
rss-hemilyknarkarna-podcast
avsuttet-med-elsa-johanna
travpodden
jaktvloggen-podcast
kontrollbehov
rss-okrystat
jag-ar-kinky
nordigt
tp-podden
rss-algjagare-emellan
rss-flygsnackpodden
rss-vara-klassiker