Exploring the Deep Umbra in Werewolf and Mage with Hal Case

Exploring the Deep Umbra in Werewolf and Mage with Hal Case

The Deep Umbra is vast and dangerous but full of wonders. So how do you get there? Hal Case, author of Umbral Pilots for W20 and M20, talks spirit-powered spaceships, plasma klaives and Garou/Mage relations.

Umbral Pilots - This book

The Shipyard - The expansion for the book

Dead Ends - Book of liches

Convention Book: Void Engineers - Rev resource on Mage Space

Arcanum House on FB

Arcanum House on Instagram

Rage across the Heavens review on WtP

Totem list

Set design of Alien

Rimrunners

Agon RPG

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Tomes of Magick: The Other Side of the Coin

Tomes of Magick: The Other Side of the Coin

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Crossover: Rokea in Mage

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Adam talks about Emmy Allen’s Stygian Library, the library that doesn’t end. Will your players find the knowledge they’re looking for? Can they evade the mysterious librarians and their super computer...

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