52 | Frank Lantz on the Logic and Emotion of Games

52 | Frank Lantz on the Logic and Emotion of Games

Games play an important, and arguably increasing, role in human life. We play games on our computers and our phones, watch other people compete in games, and occasionally break out the cards or the Monopoly set. What is the origin of this human impulse, and what makes for a great game? Frank Lantz is both a working game designer and an academic who thinks about the nature of games and gaming. We discuss what games are, contrast the challenges of Go and Poker and other games, and investigate both the "dark energy" that games can sometimes induce and the ways they can help us become better people. Support Mindscape on Patreon or Paypal. Frank Lantz is a game designer and Director of the Game Center at New York University. He co-founded Area/Code games, and is the designer or co-designer of numerous popular games, including Drop7 and Universal Paperclips. He is also responsible for a number of large-scale real-world games. He has taught at New York University, Parsons School of Design, and the School of Visual Arts. Web site NYU web page Wikipedia Talk on Go, Poker, and the Sublime Talk on Logic and Emotions in Games Twitter Universal Paperclips QWOP

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365 | Vitor Cardoso on Why Black Holes Are Special

365 | Vitor Cardoso on Why Black Holes Are Special

Black holes, as Stephen Hawking discovered, do grow old: they emit radiation, lose mass, and eventually evaporate away. But our fascination with black holes never grows old. This is especially true to...

24 Aug 1h 5min

364 | Stuart Firestein on How Science Relies on Ignorance and Failure

364 | Stuart Firestein on How Science Relies on Ignorance and Failure

One of the paradoxes of science is that it seeks objectively true understanding of the world, but its methodology is driven by ignorance, failure, and uncertainty. Some phenomena we understand pretty ...

17 Aug 1h 16min

363 | Chandra Sripada on How LLMs and Humans are Cognitive Cousins

363 | Chandra Sripada on How LLMs and Humans are Cognitive Cousins

Large Language Models display an uncanny ability to construct human-sounding speech, and can synthesize concepts in novel ways. Is this because they are truly thinking like human beings in some way, o...

10 Aug 1h 51min

Mindscape Ask Me Anything, Sean Carroll | August 2026

Mindscape Ask Me Anything, Sean Carroll | August 2026

Welcome to the August 2026 Ask Me Anything episode of Mindscape! These monthly excursions are funded by Patreon supporters (who are also the ones asking the questions). We take questions asked by Patr...

3 Aug 3h 57min

362 | Luis Bettencourt on the Universal Properties of Self-Organizing Cities

362 | Luis Bettencourt on the Universal Properties of Self-Organizing Cities

People who live in large cities produce more patents per person than those who live in small towns. They also walk faster down the street, and use less infrastructure per person. Indeed, the relations...

27 Juli 1h 20min

361 | Bonnie Bassler on How Bacteria Talk and Work Together

361 | Bonnie Bassler on How Bacteria Talk and Work Together

One of the characteristics of life is that living organisms gather information and put it to use. Even one of the simplest lifeforms, bacteria, are able to sense features of their surroundings and alt...

20 Juli 1h 15min

Mindscape Ask Me Anything, Sean Carroll | July 2026

Mindscape Ask Me Anything, Sean Carroll | July 2026

Welcome to the July 2026 Ask Me Anything episode of Mindscape! These monthly excursions are funded by Patreon supporters (who are also the ones asking the questions). We take questions asked by Patreo...

13 Juli 4h 3min

360 | Marc Berman on the Science of Touching Grass

360 | Marc Berman on the Science of Touching Grass

Modern life has, in many ways, removed us from the environments in which our ancestors lived and adapted. Not only do we spend time looking at screens, but we spend time indoors, or outdoors but in ur...

6 Juli 1h 29min

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