a16z Podcast: Making the Case for Permissionless Innovation
The a16z Show17 Sep 2015

a16z Podcast: Making the Case for Permissionless Innovation

The internet as it has evolved in the United States is perhaps the best example of “permissionless innovation” -- the idea that you can innovate without first waiting for permission or clearance. And so academics, entrepreneurs, and people took up the internet, developed technologies over it, and in the process created fantastically valuable companies that are now household names around the world.

But such innovation hasn't happened outside the U.S., argues Adam Thierer -- research fellow with the Technology Policy Program at the Mercatus Center at George Mason University -- because other regions have reversed the model of "innovate first, regulate later" (or rather, regulate only as necessary and if not already covered by existing laws).

Thierer, who has also authored a book on Permissionless Innovation, joins this segment of the a16z podcast to discuss "technopanic" cycles; emerging areas of interest; and where "best practices" help ... or hurt when it comes to soft regulation.

Stay Updated:

Find a16z on YouTube: YouTube

Find a16z on X

Find a16z on LinkedIn

Listen to the a16z Show on Spotify

Listen to the a16z Show on Apple Podcasts

Follow our host: https://twitter.com/eriktorenberg

Please note that the content here is for informational purposes only; should NOT be taken as legal, business, tax, or investment advice or be used to evaluate any investment or security; and is not directed at any investors or potential investors in any a16z fund. a16z and its affiliates may maintain investments in the companies discussed. For more details please see a16z.com/disclosures.


Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.

Avsnitt(1000)

Brand Building Ideas… and People

Brand Building Ideas… and People

Many technical founders, academics, and other experts often believe that great products -- or great ideas! -- sell themselves, without any extra effort or marketing. But in reality, they often need PR...

20 Nov 201935min

Come for the Games, Stay for the Party

Come for the Games, Stay for the Party

The games industry is in the midst of a tectonic shift. Powered by platform convergence, games-as-a-service, and user-generated content, modern video games—what we call next-generation games—are unlik...

2 Nov 201922min

AI in B2B

AI in B2B

Consumer software may have adopted and incorporated AI ahead of enterprise software, where the data is more proprietary, and the market is a few thousand companies not hundreds of millions of smartpho...

24 Okt 201924min

Free Software and Open Source Business

Free Software and Open Source Business

Today, despite the critical importance of open source to software, it’s still seen by some as blasphemous to make money as an open source business. In this podcast, Armon Dadgar, Cofounder and CTO of ...

21 Okt 201935min

Of Emojis and Innovation

Of Emojis and Innovation

This rerun podcast (first recorded in 2015, now being rerun as one of our evergreen classics/ favorites) -- is ALL about emoji. But it's really about how innovation really comes about: through the ten...

15 Okt 201938min

The Environment, Capitalism, Technology

The Environment, Capitalism, Technology

It used to be that the only way for humanity to grow -- and progress -- was through destroying the environment. Sure, the Industrial Revolution brought about the growth of our economies, our populatio...

4 Okt 201946min

16 Minutes on the News #10: Amazon Healthcare, Oculus VR/AR, Google Quantum Supremacy?

16 Minutes on the News #10: Amazon Healthcare, Oculus VR/AR, Google Quantum Supremacy?

Our news podcast, 16 Minutes -- where we quickly cover the top headlines of the week, the a16z way (why are these topics in the news; what's real, what's hype from our vantage point of tech trends) --...

30 Sep 201922min

New Business Models for Gaming, Collaboration, Creativity

New Business Models for Gaming, Collaboration, Creativity

The combination of cloud, social, and mobile took gaming beyond a small base of just console- and PC-gamers to a massive player base. But the underlying business model -- the concept of "free-to-play"...

28 Sep 201942min

Populärt inom Business & ekonomi

framgangspodden
varvet
badfluence
rss-jossan-nina
rss-borsens-finest
rss-svart-marknad
uppgang-och-fall
svd-tech-brief
avanzapodden
rss-dagen-med-di
lastbilspodden
borsmorgon
fill-or-kill
rss-inga-dumma-fragor-om-pengar
rss-kort-lang-analyspodden-fran-di
bathina-en-podcast
kapitalet-en-podd-om-ekonomi
rss-den-nya-ekonomin
tabberaset
affarsvarlden