28: Modularising iOS Apps with Fabio

28: Modularising iOS Apps with Fabio

Fabio joins Pascal to go deep into a listener question: How does Facebook modularise iOS applications? After discussing the state of the iOS build systems and package managers out in the wild, they turn to Buck, Facebook's monorepo build system, and how it helps developers to define clear module boundaries. One of the problems when a new module is only one new folder away are dependency graphs which look like a big ball of spaghetti. Thankfully, Buck offers some ways of taming sprawling graphs before they get out of control.

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Avsnitt(91)

85: Reel Friends: Building Social Discovery that Scales to Billions

85: Reel Friends: Building Social Discovery that Scales to Billions

You've probably spotted those little circles of your friends' faces popping up on Facebook Reels. They look simple enough, but building them was a proper engineering challenge. In this episode, Pascal...

8 Maj 38min

84: Trust But Canary: Configuration Safety at Scale

84: Trust But Canary: Configuration Safety at Scale

Have you ever wondered how Meta makes config rollouts safe at scale? In this episode, Pascal sits down with Ishwari and Joe to discuss Meta's approach for propagating changes across services in second...

2 Apr 37min

83: Patch Me If You Can: AI Codemods for Secure-by-Default Android Apps

83: Patch Me If You Can: AI Codemods for Secure-by-Default Android Apps

At Meta, even seemingly simple engineering tasks—like updating an API—become monumental undertakings when you're dealing with millions of lines of code and thousands of engineers, especially if the ch...

27 Feb 47min

82: CSS at Scale with StyleX

82: CSS at Scale with StyleX

It's not just Not Invented Here Syndrome. Some technologies like CSS simply don't scale if you're building some of the largest websites on the planet with thousands of engineers committing to the same...

8 Jan 44min

81: From Zero to Polish: Building Meta Ray-Ban Display

81: From Zero to Polish: Building Meta Ray-Ban Display

You've likely heard of Meta Ray-Ban Display by now — but what's it actually like to work on it? In this episode, Pascal talks to Kenan and Emanuel about the exciting features of Meta's First-Gen Displ...

12 Dec 202547min

80: Lowering emissions with the Open Compute Project

80: Lowering emissions with the Open Compute Project

In this episode, Pascal talks to Dharmesh J. (DJ) and Lisa about the vision for the open, scalable future of networking hardware for AI and to break down Meta's big announcements from the 2025 Open Co...

14 Nov 202538min

79: Building Android apps in Meta's monorepository with Buck2

79: Building Android apps in Meta's monorepository with Buck2

How do you keep Android build times under control when your codebase spans tens of thousands of modules and millions of lines of Kotlin? In this episode, Pascal talks with Iveta, Navid, and Joshua fro...

10 Okt 202537min

78: Generating 3D Worlds with AI

78: Generating 3D Worlds with AI

Creating 3D assets can be daunting, but does it have to be? Mahima and Rakesh are on a quest to democratize 3D content creation with AssetGen, a foundation model for 3D. They discuss the challenges of...

19 Sep 202536min

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