Our GTA 5 PS5 Hopes, New DualSense Colors - Beyond Episode 701
Beyond19 Maj 2021

Our GTA 5 PS5 Hopes, New DualSense Colors - Beyond Episode 701

On this week's episode of Podcast Beyond!, IGN's weekly PlayStation show, host Jonathon Dornbush is joined by Brian Altano and Max Scoville to dive into the latest PS4 and PS5 news. The cast discusses GTA 5's PS5 release date confirmation and our hopes for what the third version of GTA 5 on consoles can offer for both newcomers and returning players. Along with that, we discuss the enduring success of GTA Online, and what we hope to see of Rockstar's emphasis on GTA 3's 20th anniversary later this year. We also discuss the DualSense's two new colors, set to come out on June 11, including what we think of them, what we hope Sony's further approach to offering new controller colors will be, and why we really just want to have an official way to get PS5 faceplates customized. Plus, we discuss The Last of Us Part 2 PS5 performance patch, get in some Sackboy-meets-Returnal breaking news, and touch a bit more (spoiler free) on Resident Evil Village. Learn more about your ad choices. Visit megaphone.fm/adchoices

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The Horror Games That Defined Each PlayStation Console - Beyond 919

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Halo's Coming to PlayStation And PlayStation's Going to Magic: The Gathering - Beyond 918

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In the video game equivalent of Hell freezing over or pigs flying, the original Halo is coming to PlayStation. Halo: Campaign Evolved is a full Unreal Engine 5 overhaul of the 2001 Xbox original, and ...

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Ghost of Yotei Devs Discuss That Ending, Story Changes, Easter Eggs & More | Spoilercast! - Beyond 917

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This week on Beyond Jada Griffin is hosting yet again! Joined by Michael Higham, and Nick Maillet to talk more about Ghost of Yotei. We dive into how the Japanese community is embracing Yotei for how ...

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Ghost of Yotei Devs Explain Lessons Learned From Tsushima, Cinematic Influences & More - Beyond 915

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Ghost of Yotei is almost out, and this week we’re joined by to members of the team at Sucker Punch Productions who were behind it. Creative director Jason Connell and art director Joanna Wang tell us ...

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Ghost of Yotei: A Leaner, Meaner Sequel That Doesn't Reinvent Open-World Samurai Games - Beyond 914

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Ghost of Yotei isn’t out for a little while, but the reviews are in, and we’re joined by IGN’s Michael Higham to discuss Sucker Punch’s highly anticipated samurai sequel stacks up compared to its pred...

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We Finally Saw Wolverine! Our Sony State of Play September 25 - Beyond 913

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Sony suprised everyone with their September State of Play and Max, Jada, Brian, and Nick broke down every major game announced. Starting off with the first look at the long awaited Marvel's Wolverine,...

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Borderlands 4 and Battlefield 6 Are Playing it Safe, But Playing to Their Strengths - Beyond 912

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