
Celeste Composer, Lena Raine
Austin Wintory chats with composer Lena Raine about starting her games career as a designer and not in music, the distinct lessons she learned from game design that helped her begin composing for game...
7 Juni 20212h 25min

Thomas Mahler & Gennadiy Korol of Moon Studios
Ted Price chats with Moon Studios founders Thomas Mahler and Gennadiy Korol. Together they discuss the Ori series, Moon Studios' culture and approach around remote development, creating a workplace of...
31 Maj 20211h 30min

Chelsea Blasko of Iron Galaxy Studios
Robin Hunicke chats with Chelsea Blasko about her long and varied path towards the games industry, learning via trial by fire at her first job in games, organic growth and diversity in projects and pa...
25 Maj 20211h 3min

Quantic Dream Founder & Director, David Cage
Ted Price chats with David Cage about maintaining balance at an independent studio while juggling multiple responsibilities, his philosophy on writing and directing video games, Quantic Dream's new pu...
17 Maj 20211h 2min

Braid and The Witness Creator, Jonathan Blow
Ted Price chats with Jonathan Blow about the personal nature of game development; the intricacies of puzzle design and what it means to players; creating his own programming language; ways the games i...
9 Maj 20211h 25min

Dr. Mitu Khandaker of Glow Up Games
Robin Hunicke chats with Dr. Mitu Khandaker about her journey around the world and into the games industry, finding her feet at teaching, building games from the ground up rooted in diverse cultural e...
3 Maj 20211h 12min






















