#4: Expanding the House of Killzone

#4: Expanding the House of Killzone

Sony-owned studio Guerrilla Games, the minds behind Killzone and Horizon: Zero Dawn, recently announced that it's expanding its roster from 250 employees to 400. This is huge news, indicating that Guerrilla is going to start releasing games at a far greater clip. So naturally, we discuss. Of course, there's other pertinent news to chat about, too, including expectations that the battle royale genre is set to gross $20 billion next year, Fallout 76's newly announced beta, Spider-man's exclusive PS4 Pro console, the fate of Telltale's The Walking Dead, tons of Bethesda-related chatter, an update on the upcoming Sly Cooper cartoon, and much, much more. All capped off, as always, with your questions. Learn more about your ad choices. Visit podcastchoices.com/adchoices

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Avsnitt(434)

#434 | Prove Yourself, You Are the Move You Make

#434 | Prove Yourself, You Are the Move You Make

The first bomb has dropped following the Saudi Wealth Fund's purchase of American publisher Electronic Arts, and it's a Canadian studio that suffers the consequences. As predicted, EA has decided to s...

26 Okt 4h 2min

#433 | Wanna Resolve Things In A Bloodier Way?

#433 | Wanna Resolve Things In A Bloodier Way?

Recent data analysis indicates what was already fairly obvious: The online pushback to Sony's discless announcement this past summer was at least partially astroturfed. It's not to say that no one had...

19 Okt 4h 1min

#432 | The Future Is But A Question Mark

#432 | The Future Is But A Question Mark

A common complaint during the PlayStation 5 generation has been that the core fanbase has is being ignored. There's obvious truth to this statement, as Sony pivots more and more towards the free-to-pl...

12 Okt 4h 10min

#431 | Tastes Like Luck, But Feels Clear

#431 | Tastes Like Luck, But Feels Clear

There's simply no denying that Naughty Dog's absence this generation is deeply felt. Apart from a couple of ports and a defunct, half-made multiplayer project, Sony's crown jewel studio hasn't contrib...

5 Okt 4h 33min

#430 | Inside My Shell, I Wait and Bleed

#430 | Inside My Shell, I Wait and Bleed

When it comes to Bungie, Sony's long been at a crossroads. Either PlayStation needs to invest heavily into keeping the studio afloat so it can support existing products and spin-up new ones, or it nee...

28 Sep 4h 34min

#429 | Your Crystal Ball Ain't So Crystal Clear

#429 | Your Crystal Ball Ain't So Crystal Clear

A player-organized "PlayStation Blackout" recently asked Sony's hardcore customers to stay off of PSN for a mere week. It was a no doubt modest ask -- one that wasn't going to break the brand -- and i...

21 Sep 4h

#428 | Fetch the Anesthetist

#428 | Fetch the Anesthetist

So much bad mojo currently surrounds the PlayStation brand, that the negativity is starting to feel more like a trend than a temporary happenstance. The most recent news -- that Sony cancelled Kojima'...

14 Sep 4h 34min

#427 | You Remain Selfless, Cold, and Composed

#427 | You Remain Selfless, Cold, and Composed

PlayStation's dueling State of Play presentations -- one for western audiences and the other for its native Japanese territory -- hasn't quelled the ever-increasing animus for the brand in some corner...

7 Sep 3h 30min

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