#271 | Great Artists Steal

#271 | Great Artists Steal

Hollywood's labor problem may not be an isolated event in the entertainment industry for much longer. A recent press release from actors union SAG-AFTRA indicates that their members will vote to authorize a strike upon further negotiations with 10 major entities in gaming, including the likes of EA, Take Two, and even Sony-owned developer Insomniac. After all, the guild represent voice and performance actors in many of our favorite games. Yes, the consequences for not getting a deal done could extend far and wide. But it's also important to make note of an important fact: Otherwise-soulless mega corporations that exist entirely to propagate creative content should appropriately pay the creative people that fuel them. And yes, AI plays an inevitable -- but dangerous! -- role in the future of the humanities, and needs to be accounted for. Other news this week hinges on Final Fantasy XVI DLC chatter, tons of Starfield-related talk (since Chris is obsessed), and some new announcements, release dates, and so on. We wrap things up with listener inquiries touching a myriad of topics, including hoarding items in RPGs, the importance of playing a game right when it launches, the preposterous GTAVI/$150 rumors, and fighting back against a neighbor who won't leave your lawnmower alone no matter how much you may want him to. Go to https://www.hellofresh.com/50sacred and use code 50sacred for 50% off plus 15% off the next 2 months Download DraftKings with code SACRED and get $200 in bonus bets Learn more about your ad choices. Visit podcastchoices.com/adchoices

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Avsnitt(428)

#428 | Fetch the Anesthetist

#428 | Fetch the Anesthetist

So much bad mojo currently surrounds the PlayStation brand, that the negativity is starting to feel more like a trend than a temporary happenstance. The most recent news -- that Sony cancelled Kojima'...

14 Sep 4h 34min

#427 | You Remain Selfless, Cold, and Composed

#427 | You Remain Selfless, Cold, and Composed

PlayStation's dueling State of Play presentations -- one for western audiences and the other for its native Japanese territory -- hasn't quelled the ever-increasing animus for the brand in some corner...

7 Sep 3h 30min

#426 | It's Interesting When People Die

#426 | It's Interesting When People Die

It's finally time! Rockstar has revealed an in-depth look at Grand Theft Auto VI for the first time, with tons of gameplay, details, and more that so many tens of millions of fans have been hungry for...

31 Aug 4h 33min

#425 | Am I More Than You Bargained For Yet?

#425 | Am I More Than You Bargained For Yet?

Sony's mishandling of its games-as-a-service initiative is well-worn territory here on Sacred Symbols, but that doesn't mean the fallout doesn't persist. This time around, Guerrilla's new multiplayer ...

24 Aug 4h 57min

#424 | Think Someone's About To Be Carved

#424 | Think Someone's About To Be Carved

On PlayStation 5 in the near future, you're going to be hacking, slashing, stabbing, and serrating your enemies with reckless abandon. For starters, the dangerously-clawed Wolverine emerges in Septemb...

17 Aug 4h 4min

#423 | I Swear To God, All I Do Is Cash Out

#423 | I Swear To God, All I Do Is Cash Out

After roughly half-a-dozen episodes of unfortunate absence, we're pleased to welcome Dustin back to the fold, and just in the nick of time at that. A trio of interesting stories have bubbled to the su...

10 Aug 4h 3min

#422 | You're Asking Me, Will My Love Grow?

#422 | You're Asking Me, Will My Love Grow?

Sure, there's a lot of anger in our ecosystem right now, but what about all that's upcoming, all that could potentially change our moods? For instance, God of War: Laufey has received a February '27 r...

3 Aug 4h 1min

#421 | As They Gas, All I See Are Hieroglyphic Patterns

#421 | As They Gas, All I See Are Hieroglyphic Patterns

PlayStation's self-inflicted physical games fiasco is nearing a month deep, and it seems fairly obvious at this point that nothing's going to change. The good news is that -- amongst all the chatter, ...

27 Juli 3h 59min

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