
Ep95: Running Games for Large Groups (Part 1)
Our episode about running games for large groups was so large we had to split it into two parts! In the first part of this discussion, Robert Spann joins John and Danielle to talk about whether you r...
26 Sep 202442min

Ep94: Running Heists
Heists can be a great way to add a sense of intrigue. But how do you add them to your game in a meaningful way? And how do you do so without it ending up being "the rogue show". John and Danielle t...
12 Sep 20241h 7min

Ep93: Helping New Players Choose a Class
Join us as John and Danielle discuss this topic that was suggested by listener Robert Spann! If you're getting new players to your table, they probably don't know or understand the differences between...
22 Aug 202455min

Ep92: Ending the Game
At some point you may need to end your campaign. Maybe you've come to the logical conclusion of the story for these characters, maybe people are needing to move away. Whatever the reason, how you en...
27 Juni 202454min

Ep91: Laws and Morality
If you think about the world that your characters are moving through, there is probably some sort of legal structure that says what is allowed and what's not allowed. Within communities of the world t...
30 Maj 202452min

Ep90: Running Large Scale Combat Part 2
In part 2 of our Running Large Scale Combat episodes we continue the conversation digging deeper into what happens when the party members take on leadership roles in the military. Join us as John and...
16 Maj 202434min

Ep89: Running Large-Scale Combat
Are there large armies clashing in your world? If so, then eventually you may have the party getting involved with fighting them, so knowing how to run large scale combat is a useful skill for DMs. I...
25 Apr 202441min

Ep88: Running Theater of the Mind Combat
Sometimes you don't have time to create a map for your combat encounters. Sometimes the players do something unexpected and get into a fight that you weren't prepared to put on the table in front of ...
11 Apr 202452min





















