
424: Between Midnight and 6am
Gustavo Pezzi spoke with us about using fun and simple systems to explain low-level concepts and how they work in higher-level engineering tasks. For example, teaching microprocessor concepts using At...
11 Aug 20221h 4min

423: Speaking of Aardvarks
Phillip Johnston joined us to talk about how engineering approaches can change over time. This conversation started with Phillip's Embedded Artistry blog post How Our Approach to Abstract Interfaces...
4 Aug 20221h 8min

422: It's Not a Bug, It's a Feature
Chris and Elecia chat about origami, learning, whether to future proof tools or buy the cheaper option, simulators, and classes. Elecia is gearing up to teach another Making Embedded Systems course. S...
28 Juli 202255min

421: Paint the Iceberg Yellow
Chris Hobbs talks with Elecia about safety critical systems. Safety-critical systems keep humans alive. Writing software for these embedded systems carries a heavy responsibility. Engineers need to un...
21 Juli 20221h 16min

420: Googly Eyes and Top Hats
Dan White, CEO of Filament Games, spoke to us about educational games, how to make play part of learning, and simulating robots. We also discussed what makes a good (or bad) learning experience, the l...
14 Juli 20221h 5min

314: Why Are Wings Needed in Space? (Repeat)
Mohit Bhoite makes functional electronic sculptures from components and brass wire. We spoke with him on the hows and whys of making art. Mohit's sculptures, including the Tie Fighter. More on his ins...
7 Juli 20221h 1min

419: Fission Chips
Eric Schlaepfer and Windell Oskay are the authors of Open Circuits: The Inner Beauty of Electronic Components. We discussed the inner beauty of a number of electronic components as well as cameras, ph...
30 Juni 20221h 3min

418: Answer Me These Questions Three
Chris and Elecia question embedded systems then answer listener questions about embedded systems. They mostly agree except about one thing which, after some discussion, they agree upon. Mostly. Video...
23 Juni 20221h 9min





















