Invisible, Inc. Review | Risk vs Reward, Incognita, The Slow Chase

Invisible, Inc. Review | Risk vs Reward, Incognita, The Slow Chase

After the launch of Don’t Starve, Canadian developer Klei Entertainment was on solid ground in every way. They’d put their hand to many genres and had been successful in pretty much all of them. We’re going back to 2015 (or 2013, if you want to include this game’s EARLY early access launch) when they revisited sneaking, but put a different spin on what they’d done before. We’re talking Invisible, Inc.



On this episode of Stealth Boom Boom, we chat a little bit about why this game changed its name, and what stealthy aspects they could explore here that they didn’t in Mark of the Ninja. We also look at trying to enjoy the journey in difficult games, rather than just seeking the reward; and we chat about how much we enjoy early access vs its importance to devs.



Here are some of the things you’re gonna hear us chat about in our review: Soliton Radar: The Game; red, yellow, and blue EVERYWHERE; peeking around corners to uncover more of the map; Monaco: What’s Yours Is Mine; a camera you don’t have full control of; a procedurally-generated table that’s just in the way; a slow and exhilarating chase; forecasting the movement of guards; five rewinds; single malt; the wonderfully-balanced and easy-to-use Incognita; Gunpoint; collections of boxy rooms with samey heists that blur together; finding the exit and then deciding what to do next; 72 hours; the auto thump; a ever-rising security level; Metal Gear Acid; breaking your pal out of their cell; an entirely irrelevant plot; some colour in character bios; and generating a campaign where a ko'd enemy stays down for 100 turns.



After all that, we take you through what some of the critics were saying about the game around the time it came out, and then we give you our final verdicts on whether Invisible, Inc. is a Pass, a Play, or an Espionage Explosion.



For those who would like to play along at home, we'll be discussing, reviewing and dissecting Haunting Ground. on the next episode of Stealth Boom Boom.



IMPORTANT LINKS TO THINGS



🎧 Subscribe to Stealth Boom Boom



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Sly Cooper and the Thievius Raccoonus Review | The Bourne Identity, 2000s Mini-Games, Cirque du Raccoon

Sly Cooper and the Thievius Raccoonus Review | The Bourne Identity, 2000s Mini-Games, Cirque du Raccoon

In the first full episode of Stealth Boom Boom, the lads get together to chat about the Sony mascot that never was: Sly Cooper. And, specifically, the thieving trash panda's first game, Sly Cooper and the Thievius Raccoonus. We don't want to call it by its European name. Yes, we're covering this game because it's 20 years since the game launched in on our side of the world, but we just can't bring ourselves to call it Sly Raccoon. It's just too boring.We chat about where Sucker Punch was as a developer leading up to the launch of this game, as well as The Bourne Identity director Doug Liman. It'll make sense when you listen. In our review, we break down the light stealthing you do as the North American-native mammal, we discuss how acrobatic the hero of the piece is, and we chat about the levels that feature no platforming whatsoever. That last one splits the crowd. We also talk about our favourite levels in the game, the comic book-style cutscenes, and some of the awful members of The Fiendish Five.We also debut a quiz! We promise you it'll have a name on the next episode, and also some mood music to set that Tarrant tone we're striving for. And then we round out the pod by telling you all about our rating system. Is Sly Cooper and the Thievius Raccoonus an Espionage Explosion? Listen to find out.While we'll no doubt tweak things as we go, you'll get a decent idea of how things are going to work on Stealth Boom Boom, in this episode. Thanks for listening!For those who'd like to play along at home, we'll be reviewing Remothered: Tormented Fathers on the next episode of Stealth Boom Boom.IMPORTANT LINKS TO THINGS🎧 Subscribe to Stealth Boom Boom🐦Stealth Boom Boom on Twitter📸 Stealth Boom Boom on Instagram🎵 Stealth Boom Boom on Tiktok Hosted on Acast. See acast.com/privacy for more information.

10 Jan 20232h 17min

What is a Stealth Video Game? | Stealth Boom Boom

What is a Stealth Video Game? | Stealth Boom Boom

Welcome to Stealth Boom Boom! Every fortnight, Colm Ahern, Josh Wise, and Adam Carroll will go in-depth on one stealth video game from the past, discussing every aspect of it, from the game's marketing and press coverage around its release, to how it plays today, But... what is stealth video game? Sure, we could just point at a Metal Gear Solid or Splinter Cell box and grunt, but that wouldn't make for good audio. Plus, there's a little more to it than that. This podcast is called Stealth Boom Boom, not Stealth Stealth Stealth, so action games with stealth elements are definitely up for debate. Probably not Horizon Zero Dawn, though. Far Cry might make the cut if Colm can convince Adam and Josh.This episode is 35 minutes of us trying to figure out if we can come up with a definition better than something involving a hungry cat. Ultimately, we're probably gonna figure it out as we go along. You're more than welcome to figure it out with us, if you'd like. Also, you get a little introduction as to who exactly we are and why we like stealth games. And that's nice, isn't it?So, subscribe to Stealth Boom Boom now and listen to us chat about some classic stealth games (and some rubbish ones, as well).For those that would like to play along at home, we'll be reviewing Sly Cooper and the Thievius Raccoonus on the next episode of Stealth Boom Boom.IMPORTANT LINKS TO THINGS🎧 Subscribe to Stealth Boom Boom🐦Stealth Boom Boom on Twitter📸 Stealth Boom Boom on Instagram🎵 Stealth Boom Boom on Tiktok Hosted on Acast. See acast.com/privacy for more information.

3 Jan 202335min

Introducing Stealth Boom Boom | A Stealth Video Games Podcast

Introducing Stealth Boom Boom | A Stealth Video Games Podcast

Colm Ahern, Josh Wise, and Adam Carroll chat about the sneakiest of interactive media: stealth video games. On each episode, they go in-depth on one stealth / stealthy video game from history and discuss whether its stealth and its boom boom are up to snuff. Metal Gear Solid, Splinter Cell, Assassin's Creed, Dishonored and Hitman: Stealth Boom Boom covers it all.Stealth Boom Boom | A Stealth Video Games Podcast begins on January 3rd, 2023.See ya then!IMPORTANT LINKS TO THINGS🎧 Subscribe to Stealth Boom Boom🐦Stealth Boom Boom on Twitter📸 Stealth Boom Boom on Instagram🎵 Stealth Boom Boom on Tiktok Hosted on Acast. See acast.com/privacy for more information.

13 Dec 20221min

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