Zach Leach - Principles for designing a great AI product

Zach Leach - Principles for designing a great AI product

This week, Zach Leach (Head of Design at Gamma) gives a behind-the-scenes of what it’s like designing one of the hottest AI products in the world today.

He shares a ton of techniques and lessons learned from working with LLMs—including some ways to make AI fun again :) And we also learn what makes design at Gamma a bit unorthodox in all the best ways.

Some highlights:

  • What makes Gamma a team of “AI Pioneers”
  • How Gamma designers prototype ideas in code
  • How Zach has iterated on interaction patterns for AI
  • How to think about AI functionality at the system level
  • How Zach imagines his design role in the coming years
  • What Zach has learned about designing AI-powered flows
  • a lot more **

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Michael Wandelmaier - Envisioning the art of the possible

Since the beginning of my design career, I’ve looked up to Metalab. So this interview is a special one because we get to learn from their Head of Design, Michael Wandelmeier. We go deep into how desig...

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Adam Mura - How to design and build websites faster with AI

Adam Mura - How to design and build websites faster with AI

One of the tools I'm most interested in right now is Relume. 200k+ people are using it to design and build websites faster with AI. They have a massive set of Figma/Webflow components which allows the...

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Rich Arnold - Becoming a creative problem solver

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Brad Frost - The new frontier of design systems

Brad Frost - The new frontier of design systems

If you’ve dabbled in design systems then you’re no doubt familiar with Brad Frost and atomic design. He’s laid the foundation for design systems teams around the world. So in this discussion we talk a...

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Gabe Valdivia - Storytelling, freelancing, and designing 0 to 1

Gabe Valdivia - Storytelling, freelancing, and designing 0 to 1

One of the most requested guests has been Gabe Valdivia. He was an early designer at Facebook, a designer manager at Google, and has led design for different startups over the years most recently as t...

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Andy Allen - What’s wrong with software design today

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As soon as I read No More Boring Apps I was hooked. Andy Allen immediately became one of my design heroes and now I use his Not Boring apps daily. So this conversation is a behind-the-scenes of his jo...

7 Mars 202447min

Jenny Wen - The art of designing for delight

Jenny Wen - The art of designing for delight

In this episode we get to hear from Jenny Wen who is the person who originally designed and brought Figjam to market. This conversation is full of inslights like:How Jenny attacks ambiguity early in t...

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