Perpetua 05: The Flames of Burzin Pt 01

Perpetua 05: The Flames of Burzin Pt 01

For millennia, the eastern continent of Perpetua was ruled by a sprawling empire centered on the capital city of Milsource, where a living river sprung from nothing, and flowed to all the edges of the land. The empire's reach followed the running water, stretching north across the territory of the clannish Elevana and south, where the empire put leash to the fractious burroughs. It was a time of Tyranny..

But one day, a thousand years ago, the river was mysteriously pulled away into the sea, leaving the empire as dry and cracked as the riverbeds it left behind. Soon, it passed into dust, and the future opened wide with possibility. In the south, the once-squabbling burroughs found themselves re-aligned towards freedom—a state they guaranteed bywith their impressive magic.

And in the north, the once quarrelsome elven clans forged themselves into a powerful coalition of independent city states… By now, you have heard of Salix, the Balming Willow, home to adventurer Arley Bates… but do you know the rest of the Elevana League?

Cenn, City of Iron Chains. Lumai, the Gleaming Fortress. Glaishora, Frosted Port Town. Billough, the Floating Isle. Fulmin, Storm-brushed Bay. Marl, Bustling Mountain Pass. Parisolia, Sun Scorched Mine. Shadow-Spired Umbexia.

It is here, in the Elevana League, that our second group of heroes takes the stage. A wizard of the boroughs, drained of his magic. A rakish princeling far from home. And an arcane investigator who cares more for justice than peace. Hiking down the hills days south of Parisolia, towards a little town in the brush, where they've heard rumor that an entropic curse called Sourcerot has taken hold. Whether it's empty talk, a mundane threat to people's lives, or a grand premonition of Perpetua's end, they may be the only ones able or willing to confront it.

This week on Perpetua:

Perpetua Guide [In Progress v.02] Playable Characters - Eastern Scenario [PPCE] Antistrophe Landrace (he/him) [ALPC]

Identity: Troubled, eccentric career pathfinder

Theme: Doubt

Origin: One of The Hundred Burroughs

Classes: Guardian, Loremaster, Tinkerer

Stats: DEX 6, INS 8, MIG 10, WLP 8

At the start of the game, Antistrophe is exactly what he looks like: A Huge Walking Fortress. With two shields and a ton of HP, he's going to be the guy you want taking hits for your team. He's ultra resilient and believe it or not, his high Might means that he can really do damage with those shields too! He also has a ton of utility in investigation scenes!

Starter Tip: Antistrophe's Potion Rain ability is really random BUT it can give you effects that you cannot get from regular consumables from shops. If there's nothing to do (and no one needs to be defended that round) give it a shot!

Brontë Adelvys (he/him) [BAPC]

Identity: Dissipated Sixth Scion of the First Line

Theme: Scintillation

Origin: Terroir, Grande Sonnerie

Classes: Sharpshooter, Rogue, Dancer

Stats: DEX 10, INS 8, MIG 6, WLP 8

Brontë is a huge horndog, but he's also super powerful in combat. It's not just the ranged damage he does, and it's not even the bonus attacks he can get off, it's also all the negative status effects he can apply! In Perpetua, status effects are really powerful because of how they lower stats directly. Once you get over his quips and flirtations, you'll fall for his combat power. Plus he starts with a TON of extra asta.

Starter Tip: Brontë isn't anywhere as tough as Antistrophe, BUT he does have a pair of cute bodyguards who can take hits for him. So he can be your defender in a pinch!

Caoimhe Wake (she/her) [CWPC]

Identity: Caoimhe Wake

Theme: Doubt

Origin: Billough, the Floating Isle

Classes: Elementalist, Weaponmaster

Stats: DEX 10, INS 8, MIG 6, WLP 8

Caoimhe (pronounced KEE-VAH, apparently) definitely feels like THE main character of the Eastern campaign. Not just because she's a badass Justiciar, but also because she's the classic Spellsword archetype that everyone loves. (I'm guilty too!) She's the party's main source of elemental damage, so definitely consider expanding her magical repertoire as you get her leveled up!

Starter Tip: Ventus is an incredible spell, not least of all because it can hit flying targets and on a critical hit, ground them (allowing Caoimhe to follow up with melee attacks before they can get flying again!)

Hosted by Austin Walker (austinwalker.bsky.social)

Featuring Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), and Keith J Carberry (@keithjcarberry)

Produced by Ali Acampora

Music by Jack de Quidt (available on bandcamp)

Cover Art by Ben McEntee (https://linktr.ee/benmce.art)

With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint

This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

Avsnitt(539)

Perpetua 35: The Castle Eschatonica 03

Perpetua 35: The Castle Eschatonica 03

Perpetua 35   WIth the entryway of Castle Eschatonica behind them, the two newly shuffled groups of adventurers head into the dungeon's perplexing (and perilous) hallways. Antistrophe Landrace, Uncle ...

1 Mars 1h 47min

Perpetua 34: The Castle Eschatonica 02

Perpetua 34: The Castle Eschatonica 02

By a quirk of fate (and the meddling of a peculiar being named Gnova), two bands of adventurers came crashing into each other in the middle of the Dragon Path. After greeting each other and gaining an...

25 Feb 1h 17min

Off Week + Fundraiser Update!

Off Week + Fundraiser Update!

HELLO! Let's see how rapid fire I can communicate this info after spending 20 minutes babbling about it: PERPETUA: This week's episode is delayed, but will be released this upcoming Monday or Tuesday ...

20 Feb 20min

Perpetua 33: The Castle Eschatonica 01

Perpetua 33: The Castle Eschatonica 01

The year is 397 BE—Before the End. And in the wide and colorful abyss known as the Dragon Path, fate spins two disparate threads together… This week on Perpetua: Castle Eschatonica 01 IRC Log started ...

14 Feb 1h 35min

Fundraising for Immigrant Justice

Fundraising for Immigrant Justice

On Sunday 15th and Monday 16th of February 2026, we're going to be hosting ICEBREAKER, a two day fundraising marathon on twitch.tv/friendsatthetable to raise money for the Women's Foundation of Minnes...

13 Feb 8min

Perpetua 32: A Picture of the Hills 05

Perpetua 32: A Picture of the Hills 05

Above Spillaway Peaks, the crew of the Little Snail has found signs of a horrible corruption, tainting not only the town's oxen and their food, but perhaps of something even more fundamental. With onl...

10 Feb 1h 16min

Perpetua 31: A Picture of the Hills 04

Perpetua 31: A Picture of the Hills 04

This episode includes discussion of animal injury and illness, including descriptions of wounds and death. A mystery (and the need for a little spending money) has sent the crew of the Little Snail up...

4 Feb 1h 32min

Perpetua 30: A Picture of the Hills 03

Perpetua 30: A Picture of the Hills 03

Though the office of the Shining Star stands on the second of Spillaway Peaks' three tiers, on a clear night, its rooftop beacon can be seen from miles away. This, Thelonious, the newspaper's editor-i...

24 Jan 1h 12min

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