491: Croc Was Meant to Be Yoshi - Then It All Changed! - Matt Porter, Argonaut Programmer - The Retro Hour EP491

491: Croc Was Meant to Be Yoshi - Then It All Changed! - Matt Porter, Argonaut Programmer - The Retro Hour EP491

This week we’re joined by Matt Porter, former programmer at Argonaut Software and one of the key developers behind Croc: Legend of the Gobbos. Matt shares inside stories from the development of titles like Creature Shock, Scooby-Doo Mysteries, and SWAT: Global Strike Team, delves into the challenges of porting games across wildly different platforms, and teases some fascinating lost betas and unreleased gems he’s been finding on 30-year-old hard drives.

Dovetail Games: https://dovetailgames.com/

Contents:

00:00 - The Week's Retro News Stories
37:40 - Matt Porter Interview

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Show notes

James Pond Revival and AI Campaign: https://tinyurl.com/9wafa3zx
Bitmap Bureau Terminator Game Delay: https://tinyurl.com/yry357hp
Game Gear Camera Mod Using GBC Hardware: https://tinyurl.com/msrus64r
Rare 3DO M2 Console Withdrawn from Sale: https://tinyurl.com/4z6hv5h7
Super Mario Bros. Remastered Coming to PC: https://tinyurl.com/4dmy62vk

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498: “Arcade Lessons, Nintendo Secrets, and Omega 6” – Takaya Imamura & Junji Seki - The Retro Hour EP498

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This week we hear part two of our chat with Nintendo legend Takaya Imamura and game director Junji Seki. We hear about the creation of Omega 6: The Triangle Stars, blending manga, classic adventure ga...

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497: “We Wanted Ocarina’s Opposite - That’s Why Majora’s Mask Got So Dark” - Takaya Imamura Interview - The Retro Hour EP497

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496: "The SID Chip Was My First Love” - Jeroen Tel: Maniacs of Noise - The Retro Hour EP496

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This week we catch up with legendary C64 composer Jeroen Tel of Maniacs of Noise fame. Jeroen takes us back to the early days of programming music directly in machine code, pushing the SID chip to its...

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