Perpetua 12: On Track to Iron Chains Pt. 01

Perpetua 12: On Track to Iron Chains Pt. 01

Drawn together by mystery, circumstance, and burgeoning camaraderie, the trio of Caoimhe Wake, Antristrophe Landrace, and Brontë Adelvys (plus the young prince's loyal servants) have already made their mark on Perpetua. The fires of Burzin have been quenched, and the town glows again under sacred light. Now they are called east, towards new mystery, old friends, and a city of Iron.

To get there, they must decide: Travel the long, but safe path by foot out of the desert and into the savannah, where the high grass teems with charming life? Or rush north, across dangerous terrain, towards a restricted, Hexcloak-only train station, in hopes of catching a ride by rail to their destination: Cenn, the City of Iron Chains, whose inhabitants have spent millennia digging for clues about Perpetua's past.

But they aren't the only ones traveling to Cenn: Every day, devotees of Castine, Living Metal, make their way towards the Ironclad Parade, hearts beating with emotion. Curiosity. Faith. Compassion. Awe. Anger. Fear. Pride. Love.

One day, our heroes may think back on this journey to Cenn, and realize it was their last normal week, the final days before their lives changed forever, one more simple quest before they'd need to face new truths, before fated confrontations with hated rivals, eternal beings, and the only member of the Ennead who chooses to walk amongst his people.

So gather round, and listen, as they step out beyond the little town where you first met them and, if they can catch their train on time, take their first strides… towards destiny.

This week on Perpetua:

Perpetua Guide [In Progress v.03] - Some Feedback [Page 08 of 11]

TheUnforgivenIII

GO BACK AND REREAD MY POST, UNLESS THAT'S TOO HARD FOR YOU. BECAUSE THAT ISN'T WHAT I SAID AT ALL. HERE, I'LL QUOTE THE SIXTH PARAGRAPH, SO THAT YOUR LAZY ASS DOENS'T NEED TO HIT THE FCKNGI BACK BUTTON!

> And like I said before, that's because you took too long to get there. If you actually take it seriously and get there quickly, you don't get into any fights and you just get all the loot for free. Definitely the best way to do it.

GET IT NOW?

Alukard83

No I don't "get it' because there's nothing to be "gotten." Maybe YOU should go back and re-read the Walkthrough, because FoN lays it all out in the loot table. Don't worry, I'll wait, I'm patient.

CarlsSr

l o l appeal to authority much?

Alukard83

That's not an appeal to authority! I'm telling you where you can go get the answer for yourself! If you had read the guide, you would know what the guide said!

CarlSr

begging the question XD

WolfOConner

Is this forum always like this or did I just come on a bad day?

Anyway, I'm saved right before leaving Burzin, so what exactly should I do?

XxZelgadyskXx

Wolf, don't leave! We need more good posters! (Love your StarFox guide by the way!)

Anyway, I'm not up to date on the guide, but my little brother lost my save file so i had to personally replay the whole game through this point over the weekend, and I think I can give some insight. Unforgiven is right that if you get to Springsong fast enough, there's no fight at all, and all the environmental loot is just there waiting for you to find it. But that's only the ENVIRONMENTAL LOOT, the chests, the fishing point, and the little interactable points. What you lose out on getting is anything from the enemies that would be here if you took too long. You can steal from them, and the boss has something that is (so far) totally unique in the game. So yes, you CAN get loot without any risk by going fast, but you miss out on the rewards from the fight (plus anything you can steal from the boss, if you took the Soul Steal ability from Rogue.)

FriendofNei

Haha whoops, didn't mean to cause all this chaos guys! Zel is totally right, and I thought I was making that clear with the loot tables attached to the fights. I'll be sure to make a note in the area description if this happens again!

Btw, does anyone understand why the fight only happens if you take a longer time to get there? Shouldn't getting there first mean that it's still an unpurified echo or whatever?

Hosted by Austin Walker (austinwalker.bsky.social)

Featuring Janine Hawkins (@bleatingheart), Sylvi Bullet (@sylvibullet), and Keith J Carberry (@keithjcarberry)

Produced by Ali Acampora

Music by Jack de Quidt (available on bandcamp)

Cover Art by Ben McEntee (https://linktr.ee/benmce.art)

With thanks to Amelia Renee, Arthur B., Aster Maragos, Bill Kaszubski, Cassie Jones, Clark, DB, Daniel Laloggia, Diana Crowley, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Konisforce, Kristina Harris Esq, L Tantivy, Lawson Coleman, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Olive Perry, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, Voi, chocoube, deepFlaw, fen, & weakmint

This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

Avsnitt(539)

Perpetua 35: The Castle Eschatonica 03

Perpetua 35: The Castle Eschatonica 03

Perpetua 35   WIth the entryway of Castle Eschatonica behind them, the two newly shuffled groups of adventurers head into the dungeon's perplexing (and perilous) hallways. Antistrophe Landrace, Uncle ...

1 Mars 1h 47min

Perpetua 34: The Castle Eschatonica 02

Perpetua 34: The Castle Eschatonica 02

By a quirk of fate (and the meddling of a peculiar being named Gnova), two bands of adventurers came crashing into each other in the middle of the Dragon Path. After greeting each other and gaining an...

25 Feb 1h 17min

Off Week + Fundraiser Update!

Off Week + Fundraiser Update!

HELLO! Let's see how rapid fire I can communicate this info after spending 20 minutes babbling about it: PERPETUA: This week's episode is delayed, but will be released this upcoming Monday or Tuesday ...

20 Feb 20min

Perpetua 33: The Castle Eschatonica 01

Perpetua 33: The Castle Eschatonica 01

The year is 397 BE—Before the End. And in the wide and colorful abyss known as the Dragon Path, fate spins two disparate threads together… This week on Perpetua: Castle Eschatonica 01 IRC Log started ...

14 Feb 1h 35min

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Fundraising for Immigrant Justice

On Sunday 15th and Monday 16th of February 2026, we're going to be hosting ICEBREAKER, a two day fundraising marathon on twitch.tv/friendsatthetable to raise money for the Women's Foundation of Minnes...

13 Feb 8min

Perpetua 32: A Picture of the Hills 05

Perpetua 32: A Picture of the Hills 05

Above Spillaway Peaks, the crew of the Little Snail has found signs of a horrible corruption, tainting not only the town's oxen and their food, but perhaps of something even more fundamental. With onl...

10 Feb 1h 16min

Perpetua 31: A Picture of the Hills 04

Perpetua 31: A Picture of the Hills 04

This episode includes discussion of animal injury and illness, including descriptions of wounds and death. A mystery (and the need for a little spending money) has sent the crew of the Little Snail up...

4 Feb 1h 32min

Perpetua 30: A Picture of the Hills 03

Perpetua 30: A Picture of the Hills 03

Though the office of the Shining Star stands on the second of Spillaway Peaks' three tiers, on a clear night, its rooftop beacon can be seen from miles away. This, Thelonious, the newspaper's editor-i...

24 Jan 1h 12min

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