How Ray Chase went from Actor to Game Developer with Date Everything

How Ray Chase went from Actor to Game Developer with Date Everything

Alexa Ray Corriea chats with actor Ray Chase about his first project as a game developer, Date Everything. Together they discuss his memorable work as the voice behind many of our favorite characters and why he decided to try his hand at development; where the idea to date household objects came from; how they managed to write dialogue for 100+ dateable characters; and how they assembled the immense voice cast.

This episode is supported by Xsolla

Episode Host: Alexa Ray Corriea

Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences

If you enjoyed this episode, please consider subscribing and leaving us a rating and review.

Follow us: linktr.ee/AIAS

Please consider supporting game dev students with: AIAS Foundation

Avsnitt(220)

Artist Niklas Åkerblad talks Ultros, Hotline Miami

Artist Niklas Åkerblad talks Ultros, Hotline Miami

Trent Kusters chats with multidisciplinary artist Niklas Åkerblad. Together they discuss his career leading up to his newest title, Ultros, including his early love of games and illustration; the revolutionary game development scene in Sweden; the profound impact Hotline Miami had on his career; the complexity of games as expressive and technical creations of art; and the philosophical and poetic storytelling inside Ultros. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

22 Apr 20241h 38min

Baldur's Gate 3 Actor Neil Newbon

Baldur's Gate 3 Actor Neil Newbon

Alexa Ray Corriea chats with Baldur's Gate 3 Actor Neil Newbon. Together they discuss his journey as an actor and the challenges he encountered that almost caused him to abandon his craft; finding an avenue for creative expression in video games including acting and directing; how social media warps expectations; and why he decided to start teaching. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

8 Apr 20241h 39min

Katsuhiro Harada Discusses the Tekken Series, Live Events, and More

Katsuhiro Harada Discusses the Tekken Series, Live Events, and More

The audio version of this interview is entirely in Japanese. To watch the subtitled version, please visit our YouTube channel. Shuhei Yoshida chats with longtime producer of the TEKKEN series, Katsuhiro Harada. Together they discuss Harada-san's journey from working at a Namco arcade to joining the development team for TEKKEN; how the series has evolved to target a global audience; the importance of live events to the growth of the fighting game community; and his thoughts on the future of the genre and game development in general. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

1 Apr 20241h 18min

A Decade as Miles Morales with Marvel's Spider-Man 2's Nadji Jeter

A Decade as Miles Morales with Marvel's Spider-Man 2's Nadji Jeter

Alexa Ray Corriea chats with actor Nadji Jeter. Together they discuss his journey throughout games and traditional film and television; what it's like being Miles Morales for the past decade; what it takes to bring the characters inside Marvel's Spider-Man 2 to life; and the gravity of being a part of the Marvel universe.  Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

25 Mars 202454min

Cyberpunk 2077: Phantom Liberty Director Gabe Amatangelo

Cyberpunk 2077: Phantom Liberty Director Gabe Amatangelo

Adam Orth chats with the Director of Cyberpunk 2077: Phantom Liberty, Gabe Amatangelo. Together they discuss Gabe's journey to game development and how he found himself at CD PROJEKT RED; how the initial release of Cyberpunk 2077 affected the team and what steps they took to course-correct; the game design and story elements they emphasized to add weight to every decision; and being consciously nuanced with real-world allegories. Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

18 Mars 20241h 14min

Remaking Dead Space with Roman Campos-Oriola, Eric Baptizat, & Philippe Ducharme

Remaking Dead Space with Roman Campos-Oriola, Eric Baptizat, & Philippe Ducharme

Adam Orth chats with Roman Campos-Oriola, Eric Baptizat, and Philippe Ducharme from Motive Studio. Together they discuss what led to the decision to remake a beloved classic in Dead Space; which elements from the original release they decided to keep and what they thought they could improve; and the intricate balance between the tools, enemies, and environments that create Dead Space's tension filled gameplay.  Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

11 Mars 20241h 25min

Baldur's Gate 3 Actor Samantha Béart

Baldur's Gate 3 Actor Samantha Béart

Writer and Narrative Designer Alexa Ray Corriea chats with Actor Samantha Béart. Together they discuss the difficulty they faced attempting to enter the games industry; working together with the cast and crew at Larian; the intricacies of romance amidst an impending apocalypse; and the steps the industry still needs to take towards the path of diversity and inclusion. Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

4 Mars 20241h 29min

Navigating the Unique Challenges of Games with Composer Oleksa Lozowchuk

Navigating the Unique Challenges of Games with Composer Oleksa Lozowchuk

Austin Wintory chats with award winning composer Oleksa Lozowchuk. Together they discuss Oleksa's career across games, television, and film including writing music for hit games like Capcom's Dead Rising franchise and Sony's Horizon franchise; the pitfalls of self-referential compositions; transitioning to a creative director role and working on his own original IP; and what he learned throughout his career that can help young creatives navigate the unique challenges of games. Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

26 Feb 20241h 33min

Populärt inom Utbildning

bygga-at-idioter
historiepodden-se
det-skaver
rss-bara-en-till-om-missbruk-medberoende-2
nu-blir-det-historia
alska-oss
svd-ledarredaktionen
harrisons-dramatiska-historia
johannes-hansen-podcast
allt-du-velat-veta
not-fanny-anymore
roda-vita-rosen
rikatillsammans-om-privatekonomi-rikedom-i-livet
sa-in-i-sjalen
rss-max-tant-med-max-villman
rosceremoni
sektledare
i-vantan-pa-katastrofen
rss-sjalsligt-avkladd
rss-npf-podden