Andy Zhang - From early Figma to design engineer at Windsurf

Andy Zhang - From early Figma to design engineer at Windsurf

This week's episode is with Andy Zhang who was the lead design engineer at Windsurf. So we're going to shine a light on all of the ways you can make an impact as a design engineer including:

  • Owning more of the frontend polish
  • Thinking through design patterns and packaging features
  • Bridging the gap between technical features and intuitive UX
  • Saying “no” to features to preserve the simplicity of the system

He also shares some great stories and advice including:

  • What it was like working as an intern at Figma with <10 people
  • How designers can start to get more comfortable with code
  • How he taps into his experience as a PM at Uber while selecting the right design process
  • a lot more

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Vitaly Friedman - Beyond Chat:  What's Next for AI Design Patterns

Vitaly Friedman - Beyond Chat: What's Next for AI Design Patterns

I’d bet real money that you have been on Smashing Magazine at some point in the last 18 years
Good news is, this week I got to interview the founder, Vitaly Friedman, who is also one of the leading th...

8 Aug 202557min

From Uber to Apple to new design founder 💡

From Uber to Apple to new design founder 💡

If I told you someone had a background as a senior designer at companies like Uber, Dropbox, Apple, and Patreon then you'd be pretty impressed, right?Same.But Adam Noffsinger walked away from all of t...

6 Aug 202521min

Pietro Schirano - AI just gave designers a promotion

Pietro Schirano - AI just gave designers a promotion

This week’s episode is with Pietro Schirano who is the founder of the new design tool MagicPath and one of the true forward thinkers on AI. We go deep into the future of prototyping, design workflows,...

1 Aug 20251h

Why AI has changed prototyping forever

Why AI has changed prototyping forever

This week I got an inside look at Figma Make while talking to Holly and Nikolas all about the future of prototyping
We get into real world use cases for different kinds of prototypes and how our workf...

25 Juli 202551min

How product design works at Raycast 💡

How product design works at Raycast 💡

Last month we did the ultimate Raycast Deep Dive, but there's a lot in there
 so this week I want to highlight just the segment from the product design team.We go deep into how they collaborate, why t...

23 Juli 202528min

Gunnar Gray - Designing Perplexity, shaders, and voice interfaces

Gunnar Gray - Designing Perplexity, shaders, and voice interfaces

This week, Gunnar Gray (Product Design Lead at Perplexity) dives into the art of designing AI-native experiences.He shares lessons from shaping Voice Mode and how prototyping with AI is changing the d...

18 Juli 202554min

Ryo Lu - Designing the future of Cursor

Ryo Lu - Designing the future of Cursor

Cursor is easily one of the most impactful companies in all of tech
And this week's episode is with their Head of Design, Ryo Lu.You might've heard of Ryo in this episode back when we talked about ear...

11 Juli 202557min

Julian Lehr - How storytelling works at Linear

Julian Lehr - How storytelling works at Linear

This week's episode is with Julian Lehr who is the storytelling lead at LinearSo we're going to step out of the pixels for this conversation and focus more on how you can get people excited about what...

2 Juli 202551min

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