Escape From Tarkov and the Creation of Extraction Shooters with Nikita Buyanov

Escape From Tarkov and the Creation of Extraction Shooters with Nikita Buyanov

Trent Kusters chats with Nikita Buyanov, the COO, Founder, and Game Director at Battlestate Games, creators of Escape From Tarkov. Together they discuss his journey in games to the founding of Battlestate Games; the inspirations behind Escape From Tarkov that led to the creation of the extraction shooter genre; keeping their own artistic vision intact while listening to community feedback; balancing the game's meta and when they decide to intervene or not; and the early lessons that came out of their explosive debut.

This episode is sponsored by:

Xsolla

Accelbyte

Episode Host: Trent Kusters

Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences

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Far Cry 6 Audio Director, Eduardo Vaisman

Far Cry 6 Audio Director, Eduardo Vaisman

Austin Wintory chats with audio director, Eduardo Vaisman. Together they discuss his journey from film to video games; their focus on authenticity when designing the audio for the fictional island nation of Yara for Far Cry 6; integrating the score and music to give the locale a distinct feel; and how his own experiences growing up in Argentina helped define his artistic viewpoint. Eduardo Vaisman is an Audio Director at Ubisoft Toronto, having recently released Far Cry 6. He is also known for several other titles in the Far Cry series as well as Splinter Cell: Blacklist.  Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.

1 Nov 20212h 5min

24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Game Direction

24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Game Direction

Brought to you by the Academy of Interactive Arts & Sciences, the 24th Annual #DICEAwards is an annual awards celebration by game makers for game makers, honoring the games that connect us around the globe. These awards honor our fellow creators and the very best in interactive entertainment. Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Outstanding Achievement in Game Direction. The nominees include: +Ghost of Tsushima +Hades +Half-Life: Alyx +Kentucky Route Zero: TV Edition +The Last of Us Part II Make sure to watch the full 24th Annual #DICEAwards on YouTube and stay up-to-date on all things AIAS at Twitter.

29 Okt 202137min

24th D.I.C.E. Awards Roundtable: Racing Game of the Year

24th D.I.C.E. Awards Roundtable: Racing Game of the Year

Brought to you by the Academy of Interactive Arts & Sciences, the 24th Annual #DICEAwards is an annual awards celebration by game makers for game makers, honoring the games that connect us around the globe. These awards honor our fellow creators and the very best in interactive entertainment. Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Racing Game of the Year. The nominees include: +Dirt 5 +F1 2020 +Mario Kart Live: Home Circuit Make sure to watch the full 24th Annual #DICEAwards on YouTube and stay up-to-date on all things AIAS at Twitter.

28 Okt 202127min

Psychonauts 2 Composer, Peter McConnell

Psychonauts 2 Composer, Peter McConnell

Austin Wintory chats with luminary composer Peter McConnell. Together they discuss his long pioneering journey through the games industry from LucasArts to his latest work on Double Fine's Psychonauts 2. Peter McConnell has composed award-winning scores for a diverse range of video games including Broken Age, Hearthstone: Heroes of Warcraft, Plants vs. Zombies: Garden Warfare, the Sly Cooper series, Star Wars: The Old Republic, Psychonauts, Brutal Legend and Grim Fandango. Before working independently, Peter composed in-house at LucasArts contributing to beloved franchises such as Star Wars, Indiana Jones and Monkey Island.

18 Okt 20211h 6min

Twelve Minutes with Luis Antonio

Twelve Minutes with Luis Antonio

Ted Price chats with the writer and director behind Twelve Minutes, Luis Antonio. Together they discuss Luis' transition from working at large AAA studios to creating his own independent game; his organic development process; the challenge of developing a branching narrative; and how one can tackle production stress and transform it into a joyous journey.  Luis Antonio is the writer and director behind Twelve Minutes, which was published by Annapurna Interactive. Prior to becoming an independent developer, Luis was an artist at Ubisoft and Rockstar Games. Additionally, he was also the artist for Jonathan Blow's The Witness.  Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.

4 Okt 20211h 13min

24th D.I.C.E. Awards Roundtable: Outstanding Achievement for an Independent Game

24th D.I.C.E. Awards Roundtable: Outstanding Achievement for an Independent Game

Brought to you by the Academy of Interactive Arts & Sciences, the 24th Annual #DICEAwards is an annual awards celebration by game makers for game makers, honoring the games that connect us around the globe. These awards honor our fellow creators and the very best in interactive entertainment. Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Outstanding Achievement for an Independent Game. The nominees include: -Coffee Talk -Hades -If Found… -Kentucky Route Zero: TV Edition -Noita Make sure to watch the full 24th Annual #DICEAwards on YouTube and stay up-to-date on all things AIAS at Twitter.

3 Okt 202131min

24th D.I.C.E. Awards Roundtable: Online Game of the Year

24th D.I.C.E. Awards Roundtable: Online Game of the Year

Brought to you by the Academy of Interactive Arts & Sciences, the 24th Annual #DICEAwards is an annual awards celebration by game makers for game makers, honoring the games that connect us around the globe. These awards honor our fellow creators and the very best in interactive entertainment. Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Online Game of the Year. The nominees include: +Animal Crossing: New Horizons +Call of Duty: Black Ops - Cold War +Fall Guys: Ultimate Knockout +Ghost of Tsushima +Tetris Effect: Connected Make sure to watch the full 24th Annual #DICEAwards on YouTube and stay up-to-date on all things AIAS at Twitter.

2 Okt 202129min

24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Character

24th D.I.C.E. Awards Roundtable: Outstanding Achievement in Character

Brought to you by the Academy of Interactive Arts & Sciences, the 24th Annual #DICEAwards is an annual awards celebration by game makers for game makers, honoring the games that connect us around the globe. These awards honor our fellow creators and the very best in interactive entertainment. Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Outstanding Achievement in Character. The nominees include: +Eivor, Assassin's Creed Valhalla +Zagreus, Hades +Abby, The Last of Us Part II +Ellie, The Last of Us Part II +Miles, Marvel's Spider-Man: Miles Morales Make sure to watch the full 24th Annual #DICEAwards on YouTube and stay up-to-date on all things AIAS at Twitter.

1 Okt 202130min

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