
Does More Content Also Mean More “Playability”? (Ft. MrKraken) | Launch Sequence Podcast
Star Citizen Alpha 4.3 has entered testing in the first wave of PTU (Evocati). With it comes almost 100 new underground facilities with new investigation contracts and other surprises. Today I discuss first impressions with TheAstroHistorian as well as the difficulties of dealing with Wikelo and his ship restrictions, and the narrative of Star Citizen’s story in 2025.Today’s Guests:MrKrakenYouTube - https://www.youtube.com/c/mrkrakenTwitter: twitter.com/realmrkrakenToC:00:00 Introductions05:10 New Kruger Intergalactic Ship31:00 Dropping The Ball on New Locations?48:30 Details of Underground Facilities in 4.301:08:10 Making Guides for Star Citizen01:17:40 Year of Playability?Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
11 Aug 1h 31min

EP 220 - Star Citizen Finally Introduces Dungeons in 4.3 (Ft. TheAstroHistorian)
Star Citizen Alpha 4.3 has entered testing in the first wave of PTU (Evocati). With it comes almost 100 new underground facilities with new investigation contracts and other surprises. Today, I discuss first impressions with TheAstroHistorian as well as the difficulties of dealing with Wikelo and his ship restrictions, and the narrative of Star Citizen’s story in 2025.Today’s Guests:TheAstroHistorianTwitch - https://www.twitch.tv/TheAstroPubYoutube - https://www.youtube.com/c/TheAstroPub, https://www.youtube.com/@TheAstroHistorianTwitter - https://twitter.com/TheAstroPubToC:00:00 Introductions06:30 Star Citizen: The Story So Far17:45 The Future of Mission Givers21:40 Narrative & Events28:00 New Underground Facilities44:40 What Happened To Cooperation Zones01:00:00 Is Combat Going to Be Everywhere From Now on?01:12:30 Wikelo & Ship Availability01:19:40 The Rest of The Year (Is Rough?)Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
4 Aug 1h 36min

EP 219 - So Is Star Citizen Dying….Again? (Ft. 10Pound42)
Every year, the same question. Today I’m joined by 10Pound42 for a follow up to ourrecent look at the year of playability. With 4.2.1 releasing to quite a few problems and an event that has left players unable to enjoy the game. In the year of playability this can be frustrating, but it’s notthe end of the world. While the game is ABSOLUTELY NOT DYING, we will be looking at the problems that do continue to hold it back, and what CIG could do to remedy these problems. Hope you enjoy!Today’s Guests:TenPoundFortyTwoYouTube: https://www.youtube.com/@tenpoundfortytwoToC:00:00 Introductions10:00 The Year of “Playbality”38:00 The Resource Drive Event01:14:30 Communication Problems01:19:00 Are We Dying *Again*?Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
28 Juli 1h 50min

EP 218 - An Abundance of Ships & Content, But Where Are The Features? (Ft. Execute)
With Star Citizen’s latest update comes a new ship, an interesting new event, and another opportunity to look at the release schedule this year. I’m joined by Execute from the Inforunners today to discuss 2025 with regards to ship releases, content drops, and the lack of features that still leave players yearning for more forward progress.Today’s Guests:Execute / InforunnersYoutube: https://www.youtube.com/inforunnersTwitch: twitch.tv/inforunnersWatch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
21 Juli 1h 26min

EP 217 - The Flight Model is Actually Getting Better? (Ft. Avenger__One)
One of the biggest critics of Star Citizen’s recent flight model changes, Avener__One joins me to discuss some actual positive changes coming, as well as aspects that may still harm the game. This is meant to be a look at the possible future of Star Citizen combat and balance. We also cover the RSI Meteor release this week, the recent surge in cheating in the game, and of course, PvP in Star Citizen.Today’s Guests:Avenger_One:Youtube: https://www.youtube.com/channel/UCSpHqU4XaHROCzQ2zFirh6ATwitch: https://www.twitch.tv/avenger__oneToC:00:00 Introductions05:30 How is Star Citizen?10:00 PvP in The Verse20:50 Did Master Modes Kill Star Citizen?34:00 The RSI Meteor44:00 What Defines Star Citizen Combat?55:00 Becoming More Skill Focused01:13:00 Atmospheric Flight01:18:20 Cheating & Stuff01:39:10 A Positive Finish!Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequenceSupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
14 Juli 1h 43min

EP 216 - When Should Star Citizen Stop Calling Itself an “Alpha”? (Ft. Xerostate)
After 12 years of development Star Citizen is still adding the initial mechanics and features to Star Citizen, officially that should mean it’s still an alpha, but CIG is treating things a bit differently.Regular maintenance, updates every week, more permanent narratives, and in-game rewards all hint at a game trying to move on, but with so much still missing, is it really ready? Or is it all semantics that don’t matter anyway? Join me as I discuss with Twitch streamer Xerostate.Today’s Guests:Xerostate:YouTube: https://www.youtube.com/channel/UCJBnfo-JfuLRW1-hcEQPKyQ Twitch: https://www.twitch.tv/xerostateToC:00:00 Introductions07:00 The State of The Industry17:20 The State of Star Citizen30:30 Is it Still An Alpha?38:00 Sandbox Locations54:30 Player Interaction01:02:10 Alpha 4.3 First Impressions01:11:00 In-Game Rewards & Cheating01:17:30 A New InventoryVideo Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
7 Juli 1h 34min

EP 215 - 7 Months In - How is Star Citizen’s Year of Playability Going? (Ft. 10Pound42)
Entering July there’s a lot going on in Star Citizen, 4.2.0 just dropped with 4.2.1 hot on its heels with a new event, quality of life changes, and the return of Stanton security. But there is a bigger picture to look at regarding the year or playability and CIG’s stated goals for the year. Today I’m diving deep into the details of what’s going on and how the current mission is going in 2025. I’m joined today by TenPoundFortyTwoToday’s Guests:TenPoundFortyTwo:YouTube: https://www.youtube.com/@tenpoundfortytwoToC:00:00 Introductions02:30 How Is The Year of Playability18:00 Communication in 202530:15 The Content…Is It Better?46:20 4.2.1 And The Continued “Content”01:03:10 What’s Going on With Expectations01:23:45 Finishing with PerformanceAudio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
4 Juli 1h 43min

EP 214 - Star Citizen 4.2 is LIVE & Things Are Looking Good! (Ft. The5Star)
Star Citizen 4.2 has released. A new sandbox activity has all the attention, but there are several other interesting additions. I’m joining by shadow patch notes master, The5Star, today to discuss the current additions to Star Citizen, how the year has been going, and what’s coming next.Today’s Guests:The5Star:Youtube: https://www.youtube.com/@the5starxToC:00:00 Introductions09:30 How Was 4.1?22:00 Pvp & PvE (Again)24:30 The Stormbreaker Activity 40:10 The Rest of 4.201:04:00 The Future of Star CitizenVideo Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord
23 Juni 1h 15min