Blink and Compositor Stacking Contexts
Blink28625 Sep 2025

Blink and Compositor Stacking Contexts

These sources provide an extensive technical explanation of how CSS stacking contexts are implemented within the Chromium rendering engine, focusing on the collaboration between the Blink renderer and the cc compositor. The process begins in Blink, where elements triggering a stacking context (via properties like opacity or z-index) are identified, leading to the creation of internal structures like PaintLayer and EffectPaintPropertyNode to manage z-ordering. Blink then produces a PaintArtifact consisting of drawing commands grouped into paint chunks, each linked to a specific set of property nodes that define the context's position, clipping, and effects. This artifact is passed to the cc compositor, which converts the Blink properties into its own PropertyTrees (especially the EffectNode), using this data to decide which stacking contexts require an isolated drawing buffer, known as a RenderSurfaceImpl, for final GPU compositing and accurate visual blending. Ultimately, Blink determines what is painted and ordered, and cc determines how to composite those results efficiently.

Avsnitt(408)

blink::NGPhysicalFragment and friends

blink::NGPhysicalFragment and friends

Layout takes the styled DOM and produces a fragment tree of positioned boxes. In modern Blink this is LayoutNG; the core artifact is NGPhysicalFragment, which stores geometry and is used downstream fo...

10 Okt 202537min

blink::StyleEngine

blink::StyleEngine

style invalidation & resolution (recalc). 
Given DOM/style changes since the last frame, StyleEngine computes updated ComputedStyles, manages active stylesheets/media query state, and marks the right ...

10 Okt 202534min

blink::Document & blink::DocumentLifecycle

blink::Document & blink::DocumentLifecycle

states that gate phases. The document owns the DOM and keeps a DocumentLifecycle state machine that ensures we do things in phase order (style before layout, pre‑paint before paint, etc.). Lifecycle t...

10 Okt 202535min

blink::LocalFrameView

blink::LocalFrameView

orchestrates style → layout → pre‑paint/paint for a frame. This is the workhorse that actually runs lifecycle phases. On a frame tick from WebFrameWidgetImpl, it goes through style recalc, layout (Lay...

9 Okt 202544min

blink::LocalFrame

blink::LocalFrame

the document host and local‑root boundary.
The local frame owns the Document and its LocalFrameView. The local root frame coordinates lifecycle for its subtree (including OOPIF boundaries handled late...

9 Okt 202532min

blink::Page

blink::Page

the page container and animation clock keeper. Page holds frame trees and the PageAnimator that services script‑driven animations on each tick. It’s the top‑level context for the document/view that We...

9 Okt 202534min

blink::WebFrameWidgetImpl

blink::WebFrameWidgetImpl

renderer‑main entry to Blink’s lifecycle. This is where a compositor BeginFrame (coming in via content/public and mojo plumbing) first turns into Blink work on the renderer main thread. It receives th...

9 Okt 202532min

Blink's ComputedStyle: An In-Depth Analysis

Blink's ComputedStyle: An In-Depth Analysis

The collection of sources provides a detailed technical analysis of the ComputedStyle object within Blink, the rendering engine for Chromium. The primary source, an in-depth analysis document, explain...

9 Okt 202545min

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