blink::Document & blink::DocumentLifecycle
Blink28610 Okt 2025

blink::Document & blink::DocumentLifecycle

states that gate phases.

The document owns the DOM and keeps a DocumentLifecycle state machine that ensures we do things in phase order (style before layout, pre‑paint before paint, etc.). Lifecycle transitions are what UpdateLifecycle(...) advances each frame. (source.chromium.org)

Why it matters

The lifecycle enumerates phases (e.g., style recalc, pre‑paint, paint), and code uses those to assert correct ordering—critical for correctness and avoiding dirty‑state bugs during a frame. (source.chromium.org)

Hands off to: StyleEngine for style work, then on to layout and paint.

Avsnitt(417)

Mastering the Third Dimension: A Guide to CSS Perspective

Mastering the Third Dimension: A Guide to CSS Perspective

The provided text explains the CSS perspective property, a technical tool used to simulate three-dimensional depth by defining the distance between a viewer and the screen. It distinguishes between ap...

5 Feb 31min

Blink Canvas Implementation: Architecture and Rendering Pipeline

Blink Canvas Implementation: Architecture and Rendering Pipeline

The Blink rendering engine implements the HTML canvas element as a versatile drawing surface that supports 2D, WebGL, and WebGPU graphics. Unlike standard DOM elements, the canvas operates in immediat...

5 Feb 38min

Blink’s Base DOM Node Class: Architecture and Responsibilities

Blink’s Base DOM Node Class: Architecture and Responsibilities

The provided text explains the architecture and functionality of the base DOM Node class within Chromium's Blink rendering engine. This fundamental C++ class serves as the foundational building block ...

5 Feb 29min

Promisify Scroll: A Promise-Based Scrolling API Deep Dive

Promisify Scroll: A Promise-Based Scrolling API Deep Dive

The provided text details a technical proposal to "promisify" web scrolling APIs, allowing methods like scrollTo and scrollIntoView to return a Promise instead of being void. This change addresses a l...

5 Feb 37min

Blink Implementation of View Transition Layer Participation

Blink Implementation of View Transition Layer Participation

The provided text explains how the Blink rendering engine manages elements during a View Transition API lifecycle. It details the criteria for participation, where elements must be assigned a unique v...

4 Feb 27min

Correcting Chained Anchor Fallback Selection in Blink

Correcting Chained Anchor Fallback Selection in Blink

The provided text describes a technical patch for the Blink rendering engine designed to fix how CSS anchor positioning handles complex "chained" scenarios. Specifically, it addresses a bug where anch...

3 Feb 28min

Hit Testing Architecture in Blink and Chromium

Hit Testing Architecture in Blink and Chromium

This document explores the technical architecture of hit testing within the Chromium and Blink engines, the process used to link user input to specific interface elements. The system operates across m...

2 Feb 31min

Collaborative Intelligence: Multi-Agent LLM Systems for Software Engineering

Collaborative Intelligence: Multi-Agent LLM Systems for Software Engineering

Recent research highlights the shift from single AI models to multi-agent systems that use specialized roles to conquer complex programming challenges. These frameworks, such as Microsoft’s AutoGen an...

1 Feb 52min

Populärt inom Teknik

uppgang-och-fall
natets-morka-sida
elbilsveckan
market-makers
rss-elektrikerpodden
rss-laddstationen-med-elbilen-i-sverige
rss-technokratin
skogsforum-podcast
har-vi-akt-till-mars-an
developers-mer-an-bara-kod
bli-saker-podden
rss-fabriken-2
rss-veckans-ai
rss-snacka-om-ai
hej-bruksbil
rss-it-sakerhetspodden
musikprodd-podden
rss-uppgang-och-fall
rss-digitala-influencer-podden
gubbar-som-tjotar-om-bilar