blink::PaintArtifactCompositor
Blink28610 Okt 2025

blink::PaintArtifactCompositor

turns chunks into compositor layers & updates cc property trees.

Consumes the new PaintArtifact and does the layerization and property‑tree updates required for compositor draw. It supports fast paths when only values changed (e.g., opacity) or when a scroll only induces raster invalidation, avoiding full rebuilds. It owns a subtree of cc layers corresponding to the artifact. (Chromium Git Repositories)

Key fields

  • scoped_refptr<cc::Layer> root_layer_ — root of the Blink‑owned layer subtree.

  • UpdateType needs_update_ — kRepaint vs kFull (or scroll fast path).

  • Caches/maps for synthesized mask clips and scroll translations seen while layerizing. (Chromium Git Repositories)

Most important methods

  • bool TryFastPathUpdate(const PaintArtifact&) — take a cheap path (no topology change). (Chromium Git Repositories)

  • void Update(const PaintArtifact&, const ViewportProperties&, const StackScrollTranslationVector&, Vector<std::unique_ptr<cc::ViewTransitionRequest>>) — full reconciliation to layers + cc property trees. (Chromium Git Repositories)

  • “Direct update” helpers like DirectlyUpdateCompositedOpacityValue(...), DirectlyUpdateScrollOffsetTransform(...) — skip rebuilds for common animations/scrolling. (Chromium Git Repositories)

Hands off to: PropertyTreeManager (internally) to mirror Blink property nodes to cc trees, ready for commit to the compositor thread.


Avsnitt(394)

cc::LayerImpl / PictureLayerImpl

cc::LayerImpl / PictureLayerImpl

Impl‑side layer objects that reference property‑tree nodes and emit draw quads from recorded paint (tiles).

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cc::PropertyTrees

cc::PropertyTrees

(TransformTree / ClipTree / EffectTree / ScrollTree) with nodes cc::TransformNode / ClipNode / EffectNode / ScrollNode — The impl‑side property‑tree state that positions, clips, blends, and scrolls co...

22 Sep 202534min

cc::LayerTreeHostImpl

cc::LayerTreeHostImpl

The compositor‑thread twin that owns the active/pending trees, runs impl‑side animations/scroll, and prepares draw. Implements cc::InputHandler for threaded scrolling/pinch.

22 Sep 202546min

main —> impl cc::LayerTreeHost

main —> impl cc::LayerTreeHost

Packages updated layers/property trees; kicks a commit to the compositor thread (via the proxy).

22 Sep 202536min

blink::PropertyTreeManager

blink::PropertyTreeManager

Bridges Blink’s paint property trees into cc property trees: creates/updates cc TransformNode, ClipNode, EffectNode, and ScrollNode (including inner/outer viewport scroll nodes).

22 Sep 202539min

blink::PaintArtifactCompositor

blink::PaintArtifactCompositor

Decides what needs to be composited and prepares the main‑thread representation to feed cc (layers if needed, scrollbar compositing, etc.).

22 Sep 202542min

blink::PaintArtifact

blink::PaintArtifact

The immutable package of paint chunks + display items for this frame, used to drive compositing without re‑painting.

21 Sep 202536min

blink::TransformPaintPropertyNode / ClipPaintPropertyNode / EffectPaintPropertyNode / ScrollPaintPropertyNode

blink::TransformPaintPropertyNode / ClipPaintPropertyNode / EffectPaintPropertyNode / ScrollPaintPropertyNode

The paint property trees captured during painting (transform, clip, effect/opacity, scroll offset) that define visual & coordinate‑space state.

21 Sep 202541min

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