CARCERI - Because Regular Hell Isn't Hardcore Enough
RPGBOT.Podcast3 Apr 2025

CARCERI - Because Regular Hell Isn't Hardcore Enough

What happens when the multiverse needs a place to stash its worst offenders? Enter Carcery, the D&D plane that's more sentence than setting. In this deep-dive episode, the RPGBOT crew cracks open the lore, layers, and lethal threats of Carcery—a prison plane where hope goes to die and escape is barely more than a myth.

Explore the distinct environments of its six terrifying layers, from the overgrown deathtrap of the Scarlet Jungle to the soul-freezing expanse of Agathys. Discover the twisted ecosystem of beings who call this place home—whether they want to or not—including cursed creatures like the Varguile, the war-worn Shrieking Terror, and the manipulative aristocrats known as Demodans.

The crew also journeys into the cursed gate town of Cursed, where fugitives rot and secrets fester. Learn about the arcane mechanics of entering (and barely escaping) this cruel dimension, and what it means for your next dark fantasy campaign. Whether you're looking to trap your players or unleash nightmares into your world, this episode is packed with insights, lore hooks, and storytelling fuel that turns Carcery into more than just a backdrop—it becomes the villain.

Links

RPGBOT.Podcast Episodes

Key Takeaways

  • Carcery is D&D's ultimate prison plane—a multiversal Alcatraz where escape is nearly impossible.
  • The structure includes six unique layers: Othrus (the "least bad"), Minethus, Colithus, Porphatys, and the frostbitten hell of Agathys.
  • Travel is a nightmare: planetoids float independently, and the River Styx flows through them but offers no connection.
  • Creatures within Carcery include:
    • Varguile: cursed flying heads with grotesque powers.

    • Demodans: cunning, cursed rulers of the plane, who avoid the Blood War and rebirth painfully if slain outside Carcery.

    • Shrieking Terrors: monstrous weapons of war echoing the cruelty of the plane itself.

  • Carcery connects to the multiverse but remains separate, with theoretical ties to various Prime worlds.
  • The gate town of Cursed is a trap of its own:
    • Slows movement and instills dread.

    • Ruled by Shattor Demodan Villegas Bazangar.

    • Home to bizarre residents like a green hag who manages the dump and a copper dragon in hiding.

    • Lurks the Node, a Cranium Rat collective that trades secrets about the Lady of Pain.

  • Escape is mythic—requiring rare spells, artifacts, or god-tier intervention.
  • Even demons and devils avoid Carcery, a place so grim it makes the Blood War look inviting.

Looking to bring a new kind of horror to your campaign? Carcery is a storytelling goldmine wrapped in despair. Whether your party's breaking in, breaking out, or just trying to survive, this episode will leave you cursed—in the best way.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra

Ash Ely

Randall James

Producer Dan

  • @Lzr_illuminati

Det här avsnittet är hämtat från ett öppet RSS-flöde och publiceras inte av Podme. Det kan innehålla reklam.

Avsnitt(696)

ROLL FOR WARCRAFT - What if an MMO had opportunity attacks?

ROLL FOR WARCRAFT - What if an MMO had opportunity attacks?

World of Warcraft has finally come to Dungeons & Dragons, which means decades of raids, questionable class balance, faction arguments, and deeply buried MMO trauma can now happen around your kitchen t...

5 Nov 1h 11min

PROJECT_LAMORDIA REVIEW - Frankenstein Had Better Workplace Safety Standards

PROJECT_LAMORDIA REVIEW - Frankenstein Had Better Workplace Safety Standards

What happens when you take Frankenstein, replace the lightning with artificial intelligence, and let a morally bankrupt tech CEO run the whole operation? You get Project Lamordia, where death is optio...

2 Nov 46min

2024 D&D PHB Character Creation (Remastered): What if I told you there were 3-ish types of feats?

2024 D&D PHB Character Creation (Remastered): What if I told you there were 3-ish types of feats?

Creating a D&D character used to be simple. Pick a race, choose a class, roll some dice, and invent a tragic backstory involving dead parents. But the 2024 Player's Handbook has other plans. Now your ...

31 Okt 1h 1min

HOW TO PLAY SHADOWDARK 1 - CONCEPTS AND THEMES: I can promise you two things, there will be shadows, it will be dark.

HOW TO PLAY SHADOWDARK 1 - CONCEPTS AND THEMES: I can promise you two things, there will be shadows, it will be dark.

What happens when you take old-school D&D, remove darkvision, put your torches on a real-world timer, and make every spell a potential disaster? You get Shadowdark, a game where poor planning kills yo...

29 Okt 57min

NUMENERA HOW TO PLAY - AP FINALE: I just wanna see the machine do the big shiny explosions

NUMENERA HOW TO PLAY - AP FINALE: I just wanna see the machine do the big shiny explosions

The fate of La Gorge hangs in the balance. An army is approaching, the ancient defenses are broken, and the only thing standing between civilization and total destruction is a guy who can't roll above...

26 Okt 1h 2min

2024 D&D PHB WEAPON MASTERY BREAKDOWN (Remastered): If you attack something, you're going to do damage

2024 D&D PHB WEAPON MASTERY BREAKDOWN (Remastered): If you attack something, you're going to do damage

For years, martial characters in D&D have had one job: hit things until they stop moving. Wizards rewrite reality, clerics summon divine power, and fighters get to swing a sword. Again. Well, the 2024...

24 Okt 1h 10min

NUMENERA HOW TO PLAY - ACTUAL PLAY PT2: Pay attention, kids. Sometimes weird traditions are good.

NUMENERA HOW TO PLAY - ACTUAL PLAY PT2: Pay attention, kids. Sometimes weird traditions are good.

Last time, we opened a door that had been sealed for thousands of years, murdered a dinosaur, adopted its baby, and turned a crank we probably shouldn't have touched. Now the village is flooding, the ...

22 Okt 58min

NUMENERA HOW TO PLAY: Actual Play 1 - I don't know what horses do, but they seem shifty...

NUMENERA HOW TO PLAY: Actual Play 1 - I don't know what horses do, but they seem shifty...

What happens when a mysterious cowboy rides out of a deadly desert, introduces himself, and immediately falls off his horse? Naturally, you trust his god, open a door that's been locked for thousands ...

19 Okt 1h 6min

Populärt inom Fritid

husmodern-med-amanda-schulman
somna-med-henrik
man-i-grupp
svenska-fpl-podden
roda-vita-rosen
rss-livsreglerna
billgren-wood
bilar-med-sladd
travpodden
avsuttet-med-elsa-johanna
elbilsveckan
rss-max-tant-med-max-villman
rss-algjagare-emellan
jordkommissionen
rss-flygsnackpodden
kontrollbehov
nordigt
sexet
tp-podden
rss-horrujeje