Chrome's CSS Scroll Snap Implementation: Blink and Compositor Deep Dive
Blink28629 Okt 2025

Chrome's CSS Scroll Snap Implementation: Blink and Compositor Deep Dive

The source provides an extensive technical explanation of the implementation of CSS Scroll Snap within the Google Chrome browser, specifically detailing how the feature is managed across the Blink rendering engine and the Chromium Compositor (CC). It begins by outlining the historical evolution of scroll snapping from early coordinate-based specifications to the modern element-based model, which uses properties like scroll-snap-type and scroll-snap-align. The text then describes the division of labor: Blink handles the interpretation of CSS and calculates precise snap coordinates (SnapContainerData), while the Compositor thread utilizes this data along with various SnapSelectionStrategy objects to manage smooth scroll animations, handle user input, and ensure correct snapping behavior (including managing the 50% proximity threshold and scroll-snap-stop priority). Finally, the document discusses future developments for the feature, such as the introduction of scroll snap events and potential fine-grained control for developers.


Avsnitt(397)

gpu::SkiaOutputSurfaceImplOnGpu / gpu::CommandBuffer

gpu::SkiaOutputSurfaceImplOnGpu / gpu::CommandBuffer

Bridges Skia’s recorded commands to the GPU command buffer; submits and SwapBuffers to present. (Backend: GL/Vulkan/Metal via GPU process.)

23 Sep 202532min

viz::SkiaRenderer

viz::SkiaRenderer

Renderer that turns quads into Skia operations (recording DDLs / drawing to the output surface).

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viz::Display

viz::Display

The display compositor that walks the aggregated render passes and issues draw commands for the final output.

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cc::LayerTreeHostImpl (Input Handler & Scroll Logic)

cc::LayerTreeHostImpl (Input Handler & Scroll Logic)

Scroll processing and overscroll detection in the compositor. The LayerTreeHostImpl in cc implements the compositor-thread InputHandler that processes gesture scroll updates and flings. It manages the...

23 Sep 202527min

blink::EventHandler (Blink core input handling)

blink::EventHandler (Blink core input handling)

Scroll chain builder and overscroll chaining logic. Blink’s EventHandler is responsible for building the scroll chain (the sequence of nested scrollable ancestors) when the user scrolls an element . I...

23 Sep 202526min

blink::ElasticOverscrollController

blink::ElasticOverscrollController

Overscroll orchestration and animation. This Blink-side controller manages the rubber-banding (elastic stretch and rebound) effect when a scrollable area is overscrolled. It observes gesture scroll ev...

23 Sep 202526min

viz::Surface / SurfaceAggregator

viz::Surface / SurfaceAggregator

Receives frames from one or more surfaces (main page and OOPIFs), aggregates them into a single display frame.

23 Sep 202535min

viz::CompositorFrameSink (client side)

viz::CompositorFrameSink (client side)

The submission interface used by cc to hand the frame to viz.

23 Sep 202531min

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