Episode 92: Introduction to Game Development with Oliver Jucknath

Episode 92: Introduction to Game Development with Oliver Jucknath

In this Episode, Arno talks with Oliver Jucknath about the art of writing computer games. A lot of myth is attached to this area of computing, and while a game technically is just another program, it is written in a different context than typical business applications. This is true at the code level, where aggressive optimization is a focus throughout development. It also applies at the team level, where collaboration between specialists is pronounced. And the business context is different as well, which in turn influences the development effort as a whole.

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Avsnitt(726)

Episode 125: Performance Engineering with Chris Grindstaff

Episode 125: Performance Engineering with Chris Grindstaff

In this episode Martin talks with Chris Grindstaff about the fundamentals of performance engineering. The episode discusses when and how to work on performance of client- and server-side systems, what...

5 Feb 200952min

Episode 124: OpenJDK with Dalibor Topic

Episode 124: OpenJDK with Dalibor Topic

In this episode we look at SUN's open source strategy for the OpenJDK. We discuss challenges in creating such a big open source project, and ways to keep it focused and organized. We discuss what it m...

26 Jan 200953min

Episode 123: Microsoft OSLO with Don Box and Doug Purdy

Episode 123: Microsoft OSLO with Don Box and Doug Purdy

In this episode we discuss Microsoft's OSLO platform with Doug Purdy and Don Box. We briefly discuss what OSLO is in general and then look at the various components of OSLO. We also look at how OSLO f...

16 Jan 200946min

Episode 122: Interview Janos Sztipanovits

Episode 122: Interview Janos Sztipanovits

This is a discussion with Janos Sztipanovits about Cyber Physical Systems and how DSLs are used to approach some of the challenges in that domain. Specifically, in the second part we talk about forma...

6 Jan 200926min

Episode 121: OR Mappers with Michael Plöd

Episode 121: OR Mappers with Michael Plöd

In this episode, Michael Plöd is interviewed about Object-Relational Mapping technology. He talks about the common concepts, compares the range of different tools that go by this name, and goes into t...

27 Dec 200854min

Episode 120: OCL with Anneke Kleppe

Episode 120: OCL with Anneke Kleppe

In this episode we're talking to Anneke Kleppe about model-driven software development and language engineering. We start with her involvement in the creation of the Object Constraint Language (OCL) a...

17 Dec 200841min

Episode 119: DSLs in Practice with JP Tolvanen

Episode 119: DSLs in Practice with JP Tolvanen

In this episode, Markus talks with Juha-Pekka Tolvanen about using DSLs and code generation in practice. The main part of the episode is the discussion about a number of case studies that show how DSL...

7 Dec 200851min

Episode 118: Eelco Visser on Parsers

Episode 118: Eelco Visser on Parsers

In this episode we're talking to Eelco Visser about parsing text. We start at the basics - what is parsing? - covering classic tools such as Yacc and classic parsing approaches such as LALR before exa...

27 Nov 200854min

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