Launch Sequence with Space Tomato

Launch Sequence with Space Tomato

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.

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Avsnitt(294)

EP 231 - Talking About Star Citizen’s Biggest Problem with Luke Stephens

EP 231 - Talking About Star Citizen’s Biggest Problem with Luke Stephens

It’s no secret Star Citizen has a pretty negative reputation amongst some in the gaming industry, but is that because of reality or perception? With concept art sales ending, gameplay rising, and earn...

15 Okt 20251h 24min

EP 230 - CitizenCon Direct Biggest Details & The 2026 Plan (Ft. 10Pound42)

EP 230 - CitizenCon Direct Biggest Details & The 2026 Plan (Ft. 10Pound42)

CitizenCon Direct has delivered a lot to think about regarding the next 14 months of Star Citizen. A new star system, new factions, teh Vanduul, and mechanics like crafting. But how does it fit into t...

13 Okt 20251h 59min

EP 229 - How CitizenCon Direct Could Be a Success

EP 229 - How CitizenCon Direct Could Be a Success

It’s that time of year again, the biggest information drop in Star Citizen’s annual cycle is upon us, CitizenCon. This time as an all digital 2-hour long event, expectations for many are low. After a ...

6 Okt 20251h 22min

EP 228 - The Tech That Could Make (or Break) Star Citizen’s Future

EP 228 - The Tech That Could Make (or Break) Star Citizen’s Future

Star Citizen has made big leaps forward in playability this year in various ways, but the biggest change by far has been increased server stability. With static server meshing seemingly stable, curios...

29 Sep 20251h 15min

EP 227 - Star Citizen, No Man’s Sky & the State of Space Games in 2025

EP 227 - Star Citizen, No Man’s Sky & the State of Space Games in 2025

In today’s episode, I’m joined by Morphologis to discuss the current state of Star Citizen, the recent spike in activity around No Man’s Sky, and the state of space games in 2025. Recent updates in th...

22 Sep 20251h 46min

EP 226 - What 3,000 Rescues Taught This Player About Star Citizen's Medical Gameplay

EP 226 - What 3,000 Rescues Taught This Player About Star Citizen's Medical Gameplay

Star Citizen “rescue” and medical gameplay has been around for longer than many players realize. AAK625 has been participating and cataloguing his rescues for a majority of that time, after over 800 r...

15 Sep 20251h 34min

EP 225 - Respawning & Medic Gameplay is Changing + CitizenCon Predictions

EP 225 - Respawning & Medic Gameplay is Changing + CitizenCon Predictions

Star Citizen alpha 4.3.1 is introducing a new highly anticipated ship, the RSI Apollo. Along with it they are attempting to change up medical gameplay and the way respawning works. Today, I’m joined b...

8 Sep 20251h 47min

EP 224 - Star Citizen To "Launch in 2027" & No Man’s Sky is Changing The Indsutry

EP 224 - Star Citizen To "Launch in 2027" & No Man’s Sky is Changing The Indsutry

As crazy as it may be, rumors are swirling that Chris Roberts, CEO of CIG, may have mentioned another possible time and date for Star Citizen 1.0 release. It’s as unbelievable as ever, but it is worth...

1 Sep 20251h 37min

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