
#536: Lessons Learned – Amonkhet
This podcast is another in my "Lessons Learned" series where I talk about the lessons I learned on sets for which I led or co-led the design. In this podcast, I talk about co-leading Amonkhet.
11 Maj 201843min

#535: Constructive Criticism
A lot of my job is giving and receiving criticism. In this podcast, I talk about the tenets to giving criticism in a way that helps the person getting the criticism be better able to use it.
11 Maj 201838min

#534: Designing Legendaries
In this podcast, I talk about how we design legendary cards.
4 Maj 201837min

#533: Editor-in-Chief
In this podcast, I talk about my time as editor-in-chief of Duelist, the Magic-themed magazine Wizards used to produce.
4 Maj 201835min

#532: Morph
In this podcast I walk through the history of the morph mechanic from its origin to its use in Khans of Tarkir block.
27 Apr 201853min

#531: Magic Evolution, Part 3
This is the third in my series "Magic Evolution," where I go through every set and talk about what design technology was created. In this podcast, I talk about Mercadian Masques through Apocalypse.
27 Apr 201831min

#530: What Is a Game
This is a fun podcast where I explain my definition of what a game is. I'm sure it's bound to prompt much discussion.
20 Apr 201830min

#529: 20 Lessons: Creativity
This is part eighteen of my series "20 Lessons, 20 Podcasts" based on my 2016 Game Developers Conference talk. In this podcast, I explain why restrictions breed creativity.
20 Apr 201829min




















