Modern Mythology | Story & Setting in RPGs and beyond

Modern Mythology | Story & Setting in RPGs and beyond

How do stories and systems intersect and influence each other?

This push and pull offers us a chance to deepen our understanding and appreciation of how writing and role-playing games connect and co-evolve. Through conversations and one shot Actual-play episodes, we explore how the tools we use shape the stories we tell, whether those tools are implicit or explicit.

Whether you’re a veteran or new to the scene, we invite you to join us.

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Avsnitt(27)

Ep.11: Horror RPG Wrap-Up

Ep.11: Horror RPG Wrap-Up

Our horror TTRPG spotlight winds down—for now. Jamie, Mark, and Scott unpack game mechanics that subtly shape pacing and tension, exploring ritual framing, partial successes, player-facing rolls, and ...

27 Maj 20251min

Ep.10: Player Spotlight

Ep.10: Player Spotlight

In Episode 10, Mark, Jamie, and Scott follow up our discussion on story-facing design by zeroing in on player spotlight: who talks when, who takes control of a moment, and how game systems shape pacin...

12 Maj 20251min

Ep.9: Rōnin Interview & Actual Play

Ep.9: Rōnin Interview & Actual Play

We sat down with Sacha Lightfoot of Slightly Reckless Games to talk all things Ronin—a brutal, beautiful RPG about masterless samurai and the weight of honor. We dig into where the game came from, wha...

29 Apr 20252h 10min

Ep.8: Story Structure, Play Concepts, Starting with the 3-Act Model

Ep.8: Story Structure, Play Concepts, Starting with the 3-Act Model

Here is our inaugural conversation about story structure and the ways both system and choice shape our RPG sessions. In this episode, we focus on the classic three-act structure—how it translates into...

14 Apr 20251h 43min

Ep.7: Zhenya’s wonder tales, interview and actual play

Ep.7: Zhenya’s wonder tales, interview and actual play

This episode highlights an exciting new story game from Bully Pulpit Games, Zhenya's Wonder Tales, a GMless rpg driven by cards to tell grim slavic-inspired fairy tales. We do our first interview with...

31 Mars 20252h 23min

Ep.6: Exposition

Ep.6: Exposition

The crew have a conversation about how to convey information at the table. The GMs responsibility and the roles players have to bring the fiction to the game. This is a big topic but we chat about pro...

24 Mars 20251h 26min

Ep.5: structure, and whispering vault

Ep.5: structure, and whispering vault

The gang has a discussion on structure in TTRPGs. How does structure make a good horror game? How does setting inform players what they can and can’t do? Some examples of story structure in World of D...

10 Mars 20251h 19min

Ep.4: Player Agency

Ep.4: Player Agency

In episode 4, Jamie and Scott have a lot to say about agency at the table. Who controls what? Who drives the story? Who narrates die outcomes? Traditionally the GM handles a lot of this but we challen...

24 Feb 20251h 46min

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