
Episode 80 - Composing Video Game Music w/ Fat Bard
One of the most competitive sides of the games industry is music composition. There are so many talented musicians and not enough games for them all, so it says a lot about the select few who can make...
5 Juni 1h 16min

BONUS Episode - The Road to Bubsy 4D w/ Fabraz
Bubsy 4D is finally here. Not only is it an important release for us at Atari, but it marks the SECOND important release for developer Fabraz in the span of about three months. This would be a feat fo...
22 Maj 52min

Episode 79 - Marketing Bubsy 4D
You've heard a lot about Bubsy 4D since it was announced back at Gamescom Opening Night Live 2026, but have you asked yourself, "how?" Or "why?" Or "who?" If you had any of these questions, then this ...
22 Maj 1h 1min

Episode 78 - Let's Play Adventure of Samsara 2.0 w/ Ilex Games
September 4, 2025 marked the launch of the beautiful pixel art metroidvania, Adventure of Samsara. On that same day, one other highly anticipated title came out that averted the gaze of many fans of t...
8 Maj 56min

Episode 77 - Let's Play SiN Reloaded w/ Nightdive Studios
Everyone knows about Half-Life; it revolutionized first-person shooters and dominated the gaming landscape upon release. One of the many victims of this unfortunate release timing, SiN, is finally mak...
24 Apr 59min

Episode 76 - Let's Play Jay and Silent Bob: Chronic Blunt Punch (w/ Interabang)
It's been a long time coming, but the release Jay and Silent Bob: Chronic Blunt Punch is finally upon us! Deeply entrenched in Kevin Smith's View Askewniverse, the title sees its titular heroes brawl ...
10 Apr 1h

Episode 75 - Let's Play REPLACED (w/ Sad Cat Studios)
In 2021, Sad Cat Studios announced REPLACED during one of Microsoft's Xbox showcases. The reveal immediately put the title on players' list of most-anticipated titles thanks to its striking visuals an...
27 Mars 1h 4min

Episode 74 - The Art of Localization (w/ Claudia Ricciuto)
Localization is rarely a consumer-facing process. While we're far removed from the days of "all your base are belong to us", it's a critical component of any international game release. How do you mak...
13 Mars 56min



















