The MIT Press Podcast

The MIT Press Podcast

Interviews with authors of MIT Press books.

Den här podcasten är hämtad från ett öppet RSS-flöde och publiceras inte av Podme. Den kan innehålla reklam.

Avsnitt(585)

Alex Brostoff and Vilashini Cooppan eds., "Autotheories" (MIT Press, 2025)

Alex Brostoff and Vilashini Cooppan eds., "Autotheories" (MIT Press, 2025)

A transdisciplinary array of authors offering a new frame of reference for autotheory and its genre-bending synthesis of autobiography and critical theory. Autotheories (MIT Press, 2025) tells the s...

6 Mars 1h 9min

Amelia Acker, "Archiving Machines: From Punch Cards to Platforms" (MIT Press, 2025)

Amelia Acker, "Archiving Machines: From Punch Cards to Platforms" (MIT Press, 2025)

We're so pleased to welcome Dr. Amelia Acker, author of Archiving Machines: From Punch Cards to Platforms (MIT Press, 2025) to the New Books Network!  This book describes the struggle between the com...

4 Mars 46min

Victor Navarro-Remesal, "Zen and Slow Games" (MIT Press, 2026)

Victor Navarro-Remesal, "Zen and Slow Games" (MIT Press, 2026)

A deep dive into the reflective modes of playfulness in video games. Slowness and reflectiveness have always been part of the video game medium, though they have been used very differently throughout ...

3 Mars 37min

Catherine Elgin, "Epistemic Ecology" (MIT Press, 2025)

Catherine Elgin, "Epistemic Ecology" (MIT Press, 2025)

Humans are highly inquisitive, yet fallible and cognitively limited. How can we improve our epistemic lot despite our limitations? In Epistemic Ecology (MIT Press, 2025), Catherine Elgin develops a mo...

3 Mars 1h

Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)

Miguel Sicart, "Playing Software: Homo Ludens in Computational Culture" (MIT Press, 2023)

The play element at the heart of our interactions with computers—and how it drives the best and the worst manifestations of the information age. Whether we interact with video games or spreadsheets or...

2 Mars 1h 1min

Honghong Tinn, "Island Tinkerers: Innovation and Transformation in the Making of Taiwan's Computing Industry" (MIT Press, 2024)

Honghong Tinn, "Island Tinkerers: Innovation and Transformation in the Making of Taiwan's Computing Industry" (MIT Press, 2024)

How Taiwan rose to global prominence in high tech manufacturing, from computer maker to the world's leading chip manufacturer. How did Taiwan, a former Japanese colony and the last fortress of the def...

26 Feb 1h 12min

Raiford Guins, "King PONG: How Atari Bounced Across Markets to Make Millions" (MIT Press, 2026)

Raiford Guins, "King PONG: How Atari Bounced Across Markets to Make Millions" (MIT Press, 2026)

PONG is one of the longest- and most consistently circulating video games. Released in 1972, it remains at our fingertips as Android or iOS app, hosted at freepong.org and the Internet Archive, and ev...

20 Feb 1h 15min

W. Patrick McCray, "README: A Bookish History of Computing from Electronic Brains to Everything Machines" (MIT Press, 2025)

W. Patrick McCray, "README: A Bookish History of Computing from Electronic Brains to Everything Machines" (MIT Press, 2025)

In README: A Bookish History of Computing from Electronic Brains to Everything Machines (MIT Press, 2025), historian Dr. Patrick McCray argues that in order for computers to become ubiquitous, people ...

19 Feb 48min

Populärt inom Utbildning

historiepodden-se
det-skaver
rss-bara-en-till-om-beroende-medberoende
nu-blir-det-historia
harrisons-dramatiska-historia
allt-du-velat-veta
not-fanny-anymore
rss-viktmedicinpodden
johannes-hansen-podcast
i-vantan-pa-katastrofen
rikatillsammans-om-privatekonomi-rikedom-i-livet
sa-in-i-sjalen
roda-vita-rosen
rss-basta-livet
rss-ar-det-rimligt
sektledare
rss-foraldramotet-bring-lagercrantz
rss-max-tant-med-max-villman
rss-autismandan
rss-traningsklubben