Arcane with Alex Yee and Christian Linke

Arcane with Alex Yee and Christian Linke

Ted Price chats with Christian Linke and Alex Yee, two of the creative leads and executive producers of the Emmy award winning Netflix series, Arcane. Together they discuss what it was like creating a wildly popular and critically successful TV show based on one of the most popular video game IPs in the world; the ups and downs of the initial pitch process and early production; what they learned going from games to linear media; their advice for anyone who wants to take their game IP and build a new reality for it outside of games; and how key it is to make sure every creative decision is in service to the fans.

Listen to the full episode now or watch this episode on our Youtube channel.

This episode is sponsored by FusionAuth. For more information, go to FusionAuth.io/game.

Jaksot(224)

Exploring Tunic with Andrew Shouldice

Exploring Tunic with Andrew Shouldice

Chris Charla chats with Andrew Shouldice, the game developer and designer behind Tunic. Together they discuss his journey into game development and the decision to go indie; the influences behind Tunic; the pressure of debuting your first project; the joy of mystery and discovery; and building a world full of secrets. To watch this episode, visit our YouTube channel.

6 Kesä 20221h 6min

Writer and Content Creator, Alanah Pearce

Writer and Content Creator, Alanah Pearce

Xalavier Nelson Jr. chats with writer and content creator Alanah Pearce. Together they discuss how her love of writing and video games began; creating content across a variety of mediums; getting her start in game development; cleared misconceptions after leaving media and joining development teams; and the importance of creating accessible games for all people and her venture the Video Game Accessibility Awards. Watch this episode on our Youtube channel.

30 Touko 20221h 14min

Rainbow Billy with Christopher Chancey

Rainbow Billy with Christopher Chancey

Trent Kusters chats with ManaVoid Entertainment's Christopher Chancey. Together they discuss designing an RPG without traditional combat in Rainbow Billy: The Curse of the Leviathan; tackling difficult subjects in video games; the delicate nature of creating games suitable for children; and about his work with Indie Asylum and the burgeoning Montréal development scene. Watch this episode on our Youtube channel: "Official_AIAS"

23 Touko 20221h 2min

Before Your Eyes with Oliver Lewin and Graham Parkes

Before Your Eyes with Oliver Lewin and Graham Parkes

Corey May speaks with the Oliver Lewin and Graham Parkes, two of the developers behind Before Your Eyes. Together they discuss how they created the blinking mechanic in game jams; the process of "learning by doing and learning by failing"; the technical and narrative challenges that arose from the game's central mechanic; and their experience releasing their first title to wide acclaim including winning a BAFTA. Listen now or watch this episode on our Youtube channel.

16 Touko 20221h 18min

Unpacking Composer and Sound Designer, Jeff van Dyck

Unpacking Composer and Sound Designer, Jeff van Dyck

Austin Wintory chats with Jeff van Dyck, the composer and sound designer behind 2021's indie hit, Unpacking. Together they discuss how Unpacking features over 14,000 individual sound effects; how the interactivity of games lead the Foley and music design process; how the transition from midi to linear recording affected audio workflows; and his journey in the games industry working on titles like Total War and Alien: Isolation. To watch this episode, visit our Youtube channel.

9 Touko 20221h 37min

Guild Wars 2 Composer, Maclaine Diemer

Guild Wars 2 Composer, Maclaine Diemer

Austin Wintory chats with Maclaine Diemer, one of the composers behind ArenaNet's long-running MMO, Guild Wars. Together they discuss his insightful presentation at GDC 2022; his career path from sound design to composing music; and the importance understanding nuance when creating music that references foreign cultures while also being open to having tough discussions about appropriation. Watch the full interview on our Youtube channel.

2 Touko 20221h 1min

Unpacking with Wren Brier and Tim Dawson

Unpacking with Wren Brier and Tim Dawson

Trent Kusters (Co-Founder and Studio Director of League of Geeks) chats with Wren Brier and Tim Dawson, two of the developers behind the indie hit Unpacking. Together they discuss their journeys into game development; how the idea for Unpacking came about; important milestones during development; how clever marketing helped keep their game in the gaming zeitgeist; and important lessons they learned working on their first game as a couple. This episode is also available on YouTube.

25 Huhti 20221h 16min

Resident Evil Village Actor, Maggie Robertson

Resident Evil Village Actor, Maggie Robertson

At the 2022 D.I.C.E. Summit, Austin Wintory chats with actor Maggie Robertson. Together they discuss her journey into acting and landing the role of Lady Dimitrescu in Capcom's Resident Evil Village; the ins and outs of voice acting and performance capture; and the incredible fandom that sprung around the vampire countess before the game was even released.

18 Huhti 20221h 11min

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