EP 208 - Is Star Citizen Having A Bit of An Identity Crisis? (Ft. Morphologis)

EP 208 - Is Star Citizen Having A Bit of An Identity Crisis? (Ft. Morphologis)

While Star Citizen has been around a long time, many of its game mechanics are still in question. Today I’m diving into some of the more consequential features in Star Citizen and how they change your game for the better and worse. How will this effect players? Will CIG continue to strip down these consequences to attract more players? Who are they making this game for? To join me on this talk Morphologis will be sharing his own thoughts on the matter.

Today’s Guests:

Morphologis:

Twitch: https://www.twitch.tv/morphologis YouTube: https://www.youtube.com/@Morphologis

Twitter: https://twitter.com/Morphologis

ToC:

00:00 Introductions

02:00 How This Year is Different

13:30 Is The 2025 Strategy Sound?

28:40 Do We Really Want Another Star System?

33:20 Consequences in Star Citizen (Reputation)

53:40 Conequences in Star Citizen (Engineering)

01:12:00 Item Recovery and Death


Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

Jaksot(232)

EP 153 | Why Players Switch Genres for Star Citizen (Ft. YoyoMeg)

EP 153 | Why Players Switch Genres for Star Citizen (Ft. YoyoMeg)

Everybody has a different story for how they found their main game, no matter what it is. Star Citizen ends up bringing many players from games that may not traditionally lead to a space flight MMO sim, but that’s because they game aims for much more. In today’s episode I’m joined by streamer YoyoMeg to talk about her own journey from FPS console shooters to the PC MMO Star Citizen, a journey I and many others share. Hope you enjoy! Today’s Guests: YoyoMeg Twitch - https://www.twitch.tv/yoyomeg  YouTube - https://www.youtube.com/@yoyoMeg    Twitter - https://twitter.com/iamyoyomeg ToC: 00:00 Introductions 04:50 What Games Do You Come From? 11:50 What Was it About Star Citizen? 17:00 How Many Ships Have You Bought? 25:00 Views On The Development & Open Style 36:00 Star Citizen Gameplay 51:35 How is 3.23? 01:00:00 CitizenCon Predictions & Expectations Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

29 Huhti 20241h 7min

EP 152 | Are You Still Hyped For 3.23? (Ft. SaltEMike)

EP 152 | Are You Still Hyped For 3.23? (Ft. SaltEMike)

2 months ago Star Citizen youtuber SaltEMike joined me on the show to discuss his feelings for Star Citizen Alpah 3.23. They were hype. Since then some items have been added to the update, and some (big ones) removed. Today we have chance to reconvene and discuss latest feelings about how these features actually ended up feeling in-game, whether the update still feels as exciting, and honest thoughts about persistent hangars and cargo updates being delayed. Enjoy! Today’s Guests: SaltEMike Twitch - Twitch.tv/SaltEMike  YouTube - YouTube.com/c/SaltEMike   Twitter - Twitter.com/SaltEMike  Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

22 Huhti 20241h 31min

EP 151 | We’ve Finally Played 3.23! (Ft. Beyond The Verse)

EP 151 | We’ve Finally Played 3.23! (Ft. Beyond The Verse)

Star Citizen Alpha 3.23 is finally in the first wave of public testing. While there is still plenty more to learn about it, we’ve had several hours to test out some of the first features and have quite a bit to say! I’ve invited Beyond The Verse host, Sulyce, on to the show to talk first impressions, when the update may go to live servers, and what could be coming after that! Today’s Guests: Beyond The Verse Youtube: https://www.youtube.com/@BTV_Cast Twitch: https://www.twitch.tv/beyondtheversepodcast ToC: 00:00 Introductions 12:00 How is 3.23 PTU!?!? 16:10 Master Modes. How Is It?25:30 (Engineering) Is Flight Getting Too Complex? 33:26 Precision Targeting Mode 40:25 The New Starmap 48:00 Will We See a 3.24? 55:15 FPS HUD Updates 01:04:50 (Interaction System) Controller Support? 01:09:25 Creature Additions 01:14:45 Local/Interior/Minimap Opinions! 01:19:30 How is the Character Customizer? 01:22:55 Distribution Centers Missing? 01:26:25 Mobiglas Redesign 01:28:12 EVA Tier 2 01:34:15 Feature Delays & Surprise Additions 01:39:23 When is Alpha 3.23 Going Live? Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

15 Huhti 20241h 44min

EP 150 | Could Engineering Ruin Star Citizen Solo Play? (Ft. Loud Guns)

EP 150 | Could Engineering Ruin Star Citizen Solo Play? (Ft. Loud Guns)

Engineering gameplay will add a multitude of resources to ships, vehicles, and buildings that players will need to balance and control for maximum efficiency. This could provide a TON more unique gameplay for players, but it also could make ship ownership more difficult. Today I’m joined by Loud Guns to discuss the complexities and reasons for engineering, and whether it may ruin solo gameplay for Star Citizen players. Today’s Guests: Loud Guns Youtube: https://www.youtube.com/@LoudGuns Twitch: https://www.twitch.tv/loudguns ToC: 00:00 Introductions 01:50 How Are You Feeling About Star Citizen? 11:00 What is Multicrew Gameplay? 14:30 The Resource Network 18:30 Multicrew Ship Roles 24:00 Who is the Tuner? 32:10 Who is The Mechanic? 43:45 Who is the Manager? 51:45 Does This Kill Solo Gameplay? 01:08:00 Is This Good or Bad for Capital Ships? 01:15:30 Less Pilots in Star Citizen Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

8 Huhti 20241h 23min

EP 149 | Star Citizen’s New Ships Coming in 2024 (Ft. Farrister)

EP 149 | Star Citizen’s New Ships Coming in 2024 (Ft. Farrister)

From the Polaris to the Zeus, Star Citizen has a full spread of ships in production to be delivered in 2024. Some are known and some are not, some are combat and some are industrial. I'm joined by YouTuber Farrister today to provide these ships, talk about what we know of each one, and speculate on when they might be released. If you like spaceships, this one is for you. Today’s Guests: Farrister Youtube: https://www.youtube.com/@Farrister Twitch: https://www.twitch.tv/farrister Twitter: https://twitter.com/thomasfarrister Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

1 Huhti 20241h 35min

EP 148 | Server Meshing is Actually Doing Better Than Expected! What’s Next? (Ft. Hybrid V Audio)

EP 148 | Server Meshing is Actually Doing Better Than Expected! What’s Next? (Ft. Hybrid V Audio)

*The Episode being mentioned around 25:00 is 140 not 136. https://youtu.be/32ugYk7tqgI?si=WLcjTP1aId6Vm-ME - Over the last few weeks Star Citizen has technically achieved it’s 2017 stated goal of a server meshed environment. While there is plenty more work to be done until it runs as needed for the game at large, early results are impressive. With almost 800 players ina single system, jump points leading players to Pyro, and tip top performance like we haven’t seen before, there’s a lot to talk about. Today I’m joined by Hybrid V Audio to discuss the impressive first tests of server meshing, and what comes next. Today’s Guests: Hybrid V Audio Youtube: https://www.youtube.com/ @HybridVAudio  Twitter: twitter.com/Hybrid_V Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube  Instagram  Twitter  Facebook  Discord

25 Maalis 20241h 29min

EP 147 | Can Star Citizen Deliver a AAA FPS Experience? (Ft. DTOX)

EP 147 | Can Star Citizen Deliver a AAA FPS Experience? (Ft. DTOX)

From sniper changes to reloading upgrades, scanning abilities to sliding mechanics. Star Citizen FPS gameplay has always been rough, but with Alpha 4.0 on the horizon and Star Citizen 1.0 in the minds of the developers, the game needs to pick it up and improve the experience, fast. Today I’m joined by DTOX to discuss how that is happening, and when. Today’s Guests: DTOX Youtube: https://www.youtube.com/DTOX_TV Twitch: https://www.twitch.tv/dtox Twitter: twitter.com/itsdTox ToC: 00:00 Introductions 02:20 What’s Your FPS Experience? 08:45 Star Citizen 1.0 17:10 How Has The Experience Been So Far? 30:00 The Dynamic Crosshair 36:20 Reloading Updates 41:55 Gun Wear & Tear and Jams 44:55 Sliding Mechanics 47:05 Scope Updates & Sniper Scope Glint 51:30 FPS Radar & Scanning 58:00 New HUD!!! 01:05:15 FPS Gadgets & Accessories 01:09:30 Night Vision 01:17:10 Should The 3rd Person Camera Go? 01:21:30 The True Potential of Star Citizen FPS Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

18 Maalis 20241h 31min

EP 146 | The Future of Combat in Star Citizen (Ft. Yogi Klatt & Avenger__One) | Launch Sequence Podcast

EP 146 | The Future of Combat in Star Citizen (Ft. Yogi Klatt & Avenger__One) | Launch Sequence Podcast

In this special episode of the Launch Sequence, I am joined by one of the hands behind master modes and Star Citizen’s flight combat model as whole, Yogi Klatt, along with combat Youtube creator Avenger__One. I was approached to facilitate a conversation surrounding master modes, PvP gameplay, and ship combat in Star Citizen as a whole, with one of the people defining it. This was originally a conversation between Yogi & Avenger that I am happy to host. Today’s Guests: Avenger__One Youtube: https://www.youtube.com/@Avenger__One Twitch: https://www.twitch.tv/avenger__one Yogi Klatt Twitter: https://twitter.com/YogiKlatt Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

11 Maalis 20241h 47min

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