EP 208 - Is Star Citizen Having A Bit of An Identity Crisis? (Ft. Morphologis)

EP 208 - Is Star Citizen Having A Bit of An Identity Crisis? (Ft. Morphologis)

While Star Citizen has been around a long time, many of its game mechanics are still in question. Today I’m diving into some of the more consequential features in Star Citizen and how they change your game for the better and worse. How will this effect players? Will CIG continue to strip down these consequences to attract more players? Who are they making this game for? To join me on this talk Morphologis will be sharing his own thoughts on the matter.

Today’s Guests:

Morphologis:

Twitch: https://www.twitch.tv/morphologis YouTube: https://www.youtube.com/@Morphologis

Twitter: https://twitter.com/Morphologis

ToC:

00:00 Introductions

02:00 How This Year is Different

13:30 Is The 2025 Strategy Sound?

28:40 Do We Really Want Another Star System?

33:20 Consequences in Star Citizen (Reputation)

53:40 Conequences in Star Citizen (Engineering)

01:12:00 Item Recovery and Death


Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

Jaksot(232)

EP 160 - Is Star Citizen Performance Getting Any Better? (Ft. TenPoundFortyTwo)

EP 160 - Is Star Citizen Performance Getting Any Better? (Ft. TenPoundFortyTwo)

One of the most frustrating parts of Star Citizen is its instability. While servers cause many problems, our computers also struggle to hit FPS targets. Today I’m joined by TenPoundFortyTwo to discuss PC performance in Star Citizen, why your computer doesn’t run the game all that great, and when it may get better. Today’s Guests: TenPoundFortyTwo Youtube - https://www.youtube.com/@tenpoundfortytwo ToC: 00:00 Star Citizen Generall Discussion 16:30 How Is Star Citizen Performance Right Now? 26:30 How Will Performance Get Any Better? 40:00 Star Citizen “Release” 51:30 4.0 Improvements? 01:02:30 Lighting Enhancements 01:07:12 Last Bits Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

17 Kesä 20241h 15min

EP 159 - Is Star Citizen Taking The “Sim” out of Space Sim?

EP 159 - Is Star Citizen Taking The “Sim” out of Space Sim?

With so many major design decisions solidifying and being made, there is a lot of commentary about the direction of Star Citizen and what is right for the game. Today I’m joined by Youtuber LiefX to discuss the simulation elements of the game, why people feel they are going away, and how it’s possible people also believe the game is getting too complicated. Today’s Guests: LiefX Youtube - https://www.youtube.com/c/liefx ToC: 00:00 Introductions 13:00 What is a Space Sim? 18:00 Are We Losing The Space Sim? 26:00 What Changes Are People Seeing? 43:00 So...Less Sim? (Master Modes) 54:00 But Star Citizen is Becoming More Complex? 59:00 Alpha 3.23.2 & Cargo Changes Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

11 Kesä 20241h 19min

EP 158 - Star Citizen’s Best Starter Ships & How To Use Them (Ft. DedLeader)

EP 158 - Star Citizen’s Best Starter Ships & How To Use Them (Ft. DedLeader)

There are tons of ships to try in Star Citizen, but a select group are catered towards first time players. Despite this, these “starter” ships have a lot of benefits to them in the long run. In today’s episode of the Launch Sequence Podcast, I’m joined by Dedleader to discuss what makes a starter ship, and how you can make the most of them as well.  Today’s Guests: Dedleader Youtube - https://www.youtube.com/@DedLeader Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

4 Kesä 20241h 20min

EP 157 - The New Pocket Carrier - The Drake Ironclad

EP 157 - The New Pocket Carrier - The Drake Ironclad

A new concept ship has been introduced to Star Citizen, but with no release date in sight it might not be the most interesting. Despite that, the unique nature of the ship, mixed with a versatile chassis has led to a lot of excitement surrounding the new large freighter. I’m joined this week by Phaseone Gaming to discuss the merits of the ship, and what has us interested. Today’s Guests: Phaseone Gaming Youtube - https://www.youtube.com/channel/UCemNqvBqVZU7fAVhUx5pf7A Twitter - hhttps://x.com/PGR_Official_ ToC: 00:00 Introductions 04:30 A Shift in Star Citizen Gameplay 08:40 The Drake Ironclad 12:40 Ironclad Size & Carrying Capacity 18:00 6 Person Crew? 27:20 It’s a Unique Ship! 38:50 What Will It Cost? 42:10 Why Do People Like This? 46:00 Non-Player Uses for the Ironclad 50:00 4.0 Discussion Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube

26 Touko 20241h 3min

EP 156 - Star Citizen 4.0 Is Almost Here - The Road To 1.0

EP 156 - Star Citizen 4.0 Is Almost Here - The Road To 1.0

We’ve waited years for Star Citizen 4.0, and even now the update is not technically in our hands. But there are reasons to believe the next update is the vaunted server meshing update, and we may see it this summer according to a new roadmap update. But what’s included, and why is this the first major version change to Star Citizen since 2017. I’m joine dby Star Citizen streamer Xerostate to discuss the update and its place in the journey to release. Today’s Guests: XeroState Twitch - https://www.twitch.tv/xerostate Youtube -https://www.youtube.com/@XeroStateLIVE Twitter - https://twitter.com/xerostate ToC: 00:00 Introduction 04:30 4.0 Is Finally Here 13:40 Other MMOs and Star Citizen 32:00 The Pyro System 43:20 Is 4.0 Looking Good Enough So Far? 57:20 Star Citizen Design Changes 01:24:55 What Comes Next? Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

20 Touko 20241h 36min

EP 155 | Is 3.23 The Time To Try Star Citizen Again? & What Comes After? (Ft. TheAstroPub)

EP 155 | Is 3.23 The Time To Try Star Citizen Again? & What Comes After? (Ft. TheAstroPub)

With Star Citizen 3.23 finally released to the public, a lot of quality improvements have been made to the game. Between gameplay, UI, backend systems, and general content, it seems there might be enough in-game to convince old players to return, and new players to give it a try. In this episode, Youtube TheAstroPub and I discuss what may bring new players back, and what comes next. Today’s Guests: TheAstroPub Twitch - https://www.twitch.tv/TheAstroPub Youtube - https://www.youtube.com/c/TheAstroPub Twitter - https://twitter.com/TheAstroPub ToC: 00:00 Introductions 4:00 3.23 Is Live, How is It? 10:00 Should Players Jump Back In? 17:00 New Map System 21:00 The Biggest Patch Since 3.0? 41:00 Why Did They Only Wipe Wallets? 45:00 Is It As Good As They Said? 48:00 CIG Marketing This Year 54:00 Are They Walking The Talk? 57:20 Next Star Systems? 01:07:10 The New Gameplay Debate 01:19:10 Bed Logging Losing Its Significance? Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

13 Touko 20241h 25min

EP 154 - BONUS | What Star Citizen Needs For “Release” Part 1

EP 154 - BONUS | What Star Citizen Needs For “Release” Part 1

This original recording of episode 154 was video corrupted and lost the last 20 minutes of the recording. For this reason, the audio only will be released as a bonus episode, and a new version of this will be published next week. In this episode, I discuss with Star Citizen streamer Xerostate what various parts of the game may need to be developed or improved on for this game to reach a 1.0 release state. Today’s Guests: Execute Twitch - https://www.twitch.tv/xerostate YouTube - https://www.youtube.com/@XeroStateLIVE Twitter - https://twitter.com/XeroState Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

9 Touko 20241h 11min

EP 154 | What We Know About The RSI Polaris (Ft. Execute)

EP 154 | What We Know About The RSI Polaris (Ft. Execute)

The RSI Polaris is one of the most anticipated ships in Star Citizen, and it’s finally headed for the game. For the first time players will see the capital class ship in-game at Invictus Launch Week in May, but how will we experience it, and why are players so excited for it. Today’s episode invites Execute from the Inforunners to discuss the upcoming ship, it’s origins, and what capital ships will mean for the game. Today’s Guests: Execute Twitch - https://www.twitch.tv/inforunners/videos YouTube - https://www.youtube.com/@inforunners Twitter - https://twitter.com/theinforunners?lang=en Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website  Youtube  My Other Youtube   Instagram  Twitter  Facebook  Discord

6 Touko 20241h 25min

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