E131: Ico
Retro Spectives19 Kesä 2025

E131: Ico

Director Fumeto Ueda has been hailed by many as somewhat of an auteur of the gaming landscape. A creative whose style embraces minimalist desolation. Known best for his work on Shadow of the Colossus, Ueda's directorial debut took place in 2001 with Ico, a boy-meets-girl action-adventure released for the PlayStation 2. Born with horns in a small village, Ico was seen as a great misfortune and was locked away in an eerie castle across the sea. Just as Ico settled in to his stony tomb, an earthquake strikes, freeing him and beginning the long journey to freedom. Along the way Ico meets Yorda, the daughter of the evil shadowy queen who rules over the land and the two work together to escape.

While the premise was simple the game was considered by many to be a success, and has been cited by many prominent directors as an influence in their games. Prince of Persia: The Sands of Time, Uncharted, Dark Souls, The Legend of Zelda, Metal Gear Solid 3, you name it, Ico as certainly left its mark on the world.

But is it still fun to play today?
On this episode, we discuss:

Puzzle Solving.

Ico often presents the player with simple diagetic puzzles that make use of the environment.
Unlike many other games, it makes almost no attempt to guide the player.
Is this too harsh, or is the lack of handholding refreshing in the moden era?

Combat.

Despite its claim to fame, Ico's combat has very little going for it.
What exactly makes it so unsatisfying and could it be improved?

Yorda.

An enscort quest that lasts an entire game would surely raise eyebrows if released today.
Did the team at Sony Computer Entertainment manage to bring Yorda to life?
Or is she simply a frustrating Key for the player to drag about the gameworld?

We answer these questions and many more on the 131st episode of the Retro Spectives Podcast!

--

Intro Music: KieLoBot - Tanzen K

Outro Music: Rockit Maxx - One point to another

Ico OST: Michiru Oshima

--

Is Ico worth playing in the year 2025 and beyond? Are escort quests inherently unfun design? Does Patrick just hate fun or is James too easily impressed ? Come let us know on our community discord server!

You can support us monetarily on our Buy me a Coffee page

Jaksot(140)

E122: The Legend of Zelda

E122: The Legend of Zelda

The Legend of Zelda is perhaps the most iconic video game series of all time.  Boasting 19 mainline entries, and an endless swathe of critical acclaim and awards, it's hard to find someone who hasn’t ...

8 Heinä 20241h 9min

E121: Killer 7

E121: Killer 7

Killer7 is one weird game.  Developed in tandem by Grasshopper Manufacture and Capcom and first released in 2005, its very existence as a game defies description.  Within moments of starting, you’re p...

21 Kesä 20242h 20min

E120: System Shock 2

E120: System Shock 2

System Shock 2 is considered by many to be the finest immersive sim ever made.  Released in 1999 in a coventure by Looking Glass Studios and Irrational Games, it sought to combine the classic 3D dunge...

3 Kesä 20241h 55min

E119: Gran Turismo 4

E119: Gran Turismo 4

Over the years, we’ve played games from pretty much every genre under the sun, but there is one that is notably missing - the racing sim.  We’ve dabbled with arcade racers like Burnout 3, and have pla...

6 Touko 20241h 33min

Episode 118: Hitman Bloodmoney

Episode 118: Hitman Bloodmoney

Hitman: Blood Money, first released in 2006 by Eidos, is considered by many to be the best Hitman game ever made.  After the first few games played around with novel ideas and concepts to mixed succes...

8 Huhti 20241h 39min

Episode 117: Final Fantasy VII

Episode 117: Final Fantasy VII

Final Fantasy VII is a landmark title not only for the JRPG genre, but for all video games.  First released in 1997 and developed by Square, it took the format of the previous games and brought them t...

11 Maalis 20242h 43min

Episode 116: Rain World

Episode 116: Rain World

Rain World is a game that was released to very mixed reviews.  With a whopping 59 on Metacritic, it was panned for its controls, difficulty, tedium and general obtuseness.  But take a gander at the co...

22 Tammi 20242h 14min

Episode 115: Mailbag 5

Episode 115: Mailbag 5

It's that time of year again!  For most of our episodes, our format is identical - we play a game, then discuss and review it.  Once a year, however, we take a break from the format at christmas time ...

1 Tammi 20242h 33min

Suosittua kategoriassa Vapaa-aika

nikotellen
antin-matka
sita
the-harlin-show
ihan-oikeesti
unicast
rss-nikotellen
eturivi
rss-naapurissa
tahtitehdas
mutsiputki
kaikkea-hyvaa
terkuin-jenna
oral-sex
himocast
everypodi
mysteeripodcast
junnut-pelissa
kasper-ja-mikko
20-30-40-podcast