Launch Sequence with Space Tomato

Launch Sequence with Space Tomato

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.

Jaksot(267)

EP 163 - Star Citizen Cargo Hauling Is Taking a HUGE Step Forward(Ft. Jack Axton)

EP 163 - Star Citizen Cargo Hauling Is Taking a HUGE Step Forward(Ft. Jack Axton)

Star Citizen cargo missions have been pretty bad for the better part of a decade, now they are finally being brought up to a reasonable standard with new missions and improved functionality. The very ...

8 Heinä 20241h 27min

EP 162 - Star Citizen 3.24 is in Testing, Does it Meet Expectations?(Ft.Darjanator)

EP 162 - Star Citizen 3.24 is in Testing, Does it Meet Expectations?(Ft.Darjanator)

Star Citizen 3.24 is in first wave testing, and there’s a lot to explore. From new cargo missions to the removal of the personal and city inventories, this is one of the most consequential features dr...

1 Heinä 20241h 28min

EP 161 - What Star Citizen 3.24 Could Mean For 4.0 & Beyond (Ft. CasaBLACKGaming)

EP 161 - What Star Citizen 3.24 Could Mean For 4.0 & Beyond (Ft. CasaBLACKGaming)

Let’s take a look at the current roadmap, the expectation CIG has set for 2024, and the surprise update shake up with Alpha 3.24. Things are happening, but it can be confusing to drill down to WHY the...

24 Kesä 20241h 8min

EP 160 - Is Star Citizen Performance Getting Any Better? (Ft. TenPoundFortyTwo)

EP 160 - Is Star Citizen Performance Getting Any Better? (Ft. TenPoundFortyTwo)

One of the most frustrating parts of Star Citizen is its instability. While servers cause many problems, our computers also struggle to hit FPS targets. Today I’m joined by TenPoundFortyTwo to discuss...

17 Kesä 20241h 15min

EP 159 - Is Star Citizen Taking The “Sim” out of Space Sim?

EP 159 - Is Star Citizen Taking The “Sim” out of Space Sim?

With so many major design decisions solidifying and being made, there is a lot of commentary about the direction of Star Citizen and what is right for the game. Today I’m joined by Youtuber LiefX to d...

11 Kesä 20241h 19min

EP 158 - Star Citizen’s Best Starter Ships & How To Use Them (Ft. DedLeader)

EP 158 - Star Citizen’s Best Starter Ships & How To Use Them (Ft. DedLeader)

There are tons of ships to try in Star Citizen, but a select group are catered towards first time players. Despite this, these “starter” ships have a lot of benefits to them in the long run. In today’...

4 Kesä 20241h 20min

EP 157 - The New Pocket Carrier - The Drake Ironclad

EP 157 - The New Pocket Carrier - The Drake Ironclad

A new concept ship has been introduced to Star Citizen, but with no release date in sight it might not be the most interesting. Despite that, the unique nature of the ship, mixed with a versatile chas...

26 Touko 20241h 3min

EP 156 - Star Citizen 4.0 Is Almost Here - The Road To 1.0

EP 156 - Star Citizen 4.0 Is Almost Here - The Road To 1.0

We’ve waited years for Star Citizen 4.0, and even now the update is not technically in our hands. But there are reasons to believe the next update is the vaunted server meshing update, and we may see ...

20 Touko 20241h 36min

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