Launch Sequence with Space Tomato

Launch Sequence with Space Tomato

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.

Tämä podcast on lisätty Podme-palveluun avoimen RSS-syötteen kautta eikä se ole Podmen omaa tuotantoa. Siksi podcastin jaksot saattavat sisältää mainontaa.

Jaksot(281)

EP 169 - Will The Pyro System & 4.0 Truly Change the Star Citizen Experience? (Ft. TheAstroHistorian)

EP 169 - Will The Pyro System & 4.0 Truly Change the Star Citizen Experience? (Ft. TheAstroHistorian)

The second star system in Star Citizen is a major departure from the lawful corporate hellhole that is Stanton, but is it really different enough to nail that point home? Today I’m joined by TheAstroH...

19 Elo 20241h 20min

EP 168 - Star Citizen Players Are Frustrated. Are They Right to Be? (Ft. Farrister)

EP 168 - Star Citizen Players Are Frustrated. Are They Right to Be? (Ft. Farrister)

After years of development, and high expectations for 2024, some players are feeling a bit frustrated with the current state of the game, but there are many reasons why. From stability to marketing, t...

15 Elo 20241h 45min

EP 167 - The Pyro System, Contested Zones, The Economy, & Player Progression (Ft. University of Stanton)

EP 167 - The Pyro System, Contested Zones, The Economy, & Player Progression (Ft. University of Stanton)

Player progression in Star Citizen has always been about ships, but Pyro introduces some changes to progression possibilities. With contested zones in 4.0, the overall Pyro experience, and the possibi...

5 Elo 20241h 24min

EP 166 - How Does No Man’s Sky Keep Succeeding? (Ft.Morphologis)

EP 166 - How Does No Man’s Sky Keep Succeeding? (Ft.Morphologis)

The long running space exploration game, No Man’s Sky, has released a new update and the hype is high. But does this game really provide what space gamers are looking for? Today I’m joined by Morpholo...

29 Heinä 20241h 35min

EP 165 - Reputation Is Key To Star Citizen’s Player Progression & Missions(Ft.Tom Beckhäuser)

EP 165 - Reputation Is Key To Star Citizen’s Player Progression & Missions(Ft.Tom Beckhäuser)

Star Citizen isn’t just about the ships. There will be a few different ways for players to progress through the game and show their accomplishments. Will the reputation system be enough, though? And h...

26 Heinä 20241h 15min

EP 164 - Is Star Citizen Worth Playing Right Now?(Ft. Hav0k)

EP 164 - Is Star Citizen Worth Playing Right Now?(Ft. Hav0k)

Star Citizen is undergoing a lot of change this year. In addition, many areas of the game are as unstable as ever, but the gameplay is coming together in some places, and many players are having more ...

15 Heinä 20241h 17min

EP 163 - Star Citizen Cargo Hauling Is Taking a HUGE Step Forward(Ft. Jack Axton)

EP 163 - Star Citizen Cargo Hauling Is Taking a HUGE Step Forward(Ft. Jack Axton)

Star Citizen cargo missions have been pretty bad for the better part of a decade, now they are finally being brought up to a reasonable standard with new missions and improved functionality. The very ...

8 Heinä 20241h 27min

EP 162 - Star Citizen 3.24 is in Testing, Does it Meet Expectations?(Ft.Darjanator)

EP 162 - Star Citizen 3.24 is in Testing, Does it Meet Expectations?(Ft.Darjanator)

Star Citizen 3.24 is in first wave testing, and there’s a lot to explore. From new cargo missions to the removal of the personal and city inventories, this is one of the most consequential features dr...

1 Heinä 20241h 28min

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