Episode 52 - Just get published - Trent Kusters Pt. 1

Episode 52 - Just get published - Trent Kusters Pt. 1

Imagine what happens when a new episode of The Business of Video Games Podcast all of a sudden release on a Monday! Almost as mindwrecking as if one accidentally started a career in game development, right? Well, say no more dear listener! In this episode, Shams sits down with Trent Kusters, co-founder of League of Geeks (Armello), who did just that.

In this first part of our two part interview with Trent, he unpacks the unlikely chain of events that led him into the industry. From bluffing(!) his way into covering the Halo 3 midnight launch as a journalist (...student?) to shipping 10 games in three years at Australia’s Torus Games, Trent shares how daring decisions, a good portion of curiosity and a bit of naivety shaped his early career.

We dive into what it was like learning game development in a fast-moving “factory” studio, why constraints can make some designers better, and how those early lessons later affected Trent’s approach to building studios and most of all - games.

BUT NOT before Shams and Fernando have talked about Steams 2025 Year Summary Blog Post.

For more from Trent Kusters, please follow him on LinkedIn here and Twitter here.

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Episoder(70)

Episode 64 - Off by 700% - Johan Pilestedt Pt. 3

Episode 64 - Off by 700% - Johan Pilestedt Pt. 3

It's Friday! And holy moly. Trust us when we say - this one is one for the books. Our dear friend Johan Pilestedt is finally back(!) to the interrogation room, to take us down the very depths of devel...

17 Sep 1h 39min

Episode 63 - Gamescom was good

Episode 63 - Gamescom was good

Welcome back dear listener and sorry to keep you waiting! Fernando and Shams are fresh (+ one week give or take) off the Gamescom floor and ready to share a little bit of what happened when over 360 0...

4 Sep 49min

Episode 62 - People don't buy new games

Episode 62 - People don't buy new games

It's Friday and we are back to to tackle two major industry deep-dives, but not before touching base on Microsoft and EA, comparing BBC quotes  and teasing a Patreon-exclusive story about a spectacula...

6 Aug 46min

Episode 61 - Basically too many games  - Jon Shafer

Episode 61 - Basically too many games - Jon Shafer

Shams and Fernando bring on their buddy Jon Shafer (former Lead Designer on Civ V) from Conifer Games to cut through the noise and break down the actual state of PC gaming post-Steam Next Fest! Spoile...

24 Jul 1h 15min

Episode 60 - 14 layers

Episode 60 - 14 layers

It's Friday! And what do you expect? After our last conversation unexpectedly blew up and wormed its way into the gaming news cycle for a day or two (or three?), we are now back to talk about ... you ...

10 Jul 1h 2min

Episode 59 - Basically institutionalized crunch

Episode 59 - Basically institutionalized crunch

It's Friday and what a show we got for you today! Shams and Fernando are tearing into the harsh new realities of the games industry where Microsoft’s new leadership has brought out the big black hamme...

26 Jun 1h

Episode 58 - A reflective optimist - Tim Bender

Episode 58 - A reflective optimist - Tim Bender

While Fernando is off enjoying Italy, Shams is flying solo and holding down the fort for today's episode.  Today, our dear friend Tim Bender returns to talk about the incredible early access launch of...

12 Jun 1h 3min

Episode 57 - We need to drop out of college now - Johan Pilestedt Pt. 2

Episode 57 - We need to drop out of college now - Johan Pilestedt Pt. 2

Did you ever wonder what happens when a bunch of cocky college students decide they're going to take over the games industry? Spoiler alert: it involves immediate debt, panic attacks, and practically ...

28 Mai 1h 7min

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