
#256: Policenauts (1996) - Part 5 - Acts 5, 6, and Epilogue
This week (later than intended) we're concluding our coverage of Policenauts for the PlayStation and Sega Saturn. We'd love to hear your thoughts on the game, whether you played along with us or not. ...
18 Jul 2h 45min

#255: Policenauts (1996) - Part 4 - Acts 3, 4, & 5
Jonathan is out. Ed is out. Alessio is out. Salvatore is out of his goddamn mind. It's a whole thing.Acts 3, 4, and 5 are blasting into your ear drums starting NOW!
2 Jul 2h 57min

#254: Policenauts (1996) - Part 3 - Act 2
Our journey with the titular Policenauts continues. This act has it all. Car chases, bomb diffusing, secret informers... uh... our partner's underage daughter? Oh, man... uh, shooting guns at a massqu...
17 Jun 2h 59min

#253: Policenauts (1996) - Part 2 - Act 1
Hi, guys!So, for whatever reason, Riverside (our new distribution and recording platform) decided that episodes can no longer be over three hours long. We're working with their support to see what can...
17 Jun 2h 59min

#25X: FREEBIE: The MGM Patriot Club #77 - First Fictional Character Crush
Unfortunately, we have to reschedule #253: Policenauts (1996) - Part 2 - Act 1 for next week. In lieu of this, enjoy a free episode from our Patreon-exclusive podcast "The Patriot Club". We shall retu...
2 Jun 2h 3min

#252: Policenauts (1996) - Part 1 - Development & Prologue
Send us Fan MailContinuing MGM's tour of everything we wish we would've covered years ago, we're settling our crosshairs on Policenauts. Specifically, we'll be talking about the PlayStation and Sega S...
20 Mai 2h 50min

#251: Another Conversation with Jeremy Blaustein (Supervisor for Snatcher Sega CD 1994)
Send us Fan MailTo top off our coverage of the 1994 Sega CD cult classic, Snatcher, we're sitting down with Jeremy Blaustein, the Supervisor on the project. Jeremy was responsible for overseeing local...
5 Mai 1h 46min




















