C1-M1#7 — Specialists, generalists, and T-shaped designers

C1-M1#7 — Specialists, generalists, and T-shaped designers

In design, there are three approaches: specialists, generalists, and T-shaped designers. Think of it like cooking dinner. A specialist is a chef who perfects one dish, like pizza. A generalist is a home cook who can make soup, salad, meat, and dessert—but not as expertly as the specialist. A T-shaped designer is a chef who cooks many dishes well but excels at pizza, blending versatility with expertise.

Specialists master one design area, like UX writing or typography. They deliver deep, high-quality solutions for specific tasks but may lack breadth outside their niche.

Generalists have broad skills and can tackle various project aspects. They’re not as deep as specialists but shine in flexibility, making them valuable for teams needing adaptability.

T-shaped designers combine both worlds. They have wide-ranging knowledge, like generalists, and deep expertise in one or more areas, like specialists. This makes them adaptable yet capable of top-tier work in their specialty.

Why be a T-shaped UX designer? Narrow specialization (I-shaped) works for some, but T-shaped skills offer advantages:

  1. Better solutions: Broad knowledge helps you understand context and create smarter designs.
  2. Versatility: Specialization can be risky if demand shifts. T-shaped designers are appealing to employers as they handle diverse tasks.
  3. Exploration: Trying new areas reveals what suits you, opening exciting career paths.

Key T-shaped UX skills:

  • Product strategy: Grasping a product’s value and vision.
  • Data analysis: Using data to inform decisions.
  • Positioning: Enhancing user communication.
  • DesignOps: Streamlining team workflows.
  • Communication: Mastering negotiation and collaboration.
  • Leadership: Supporting team growth without a formal title.
  • Depth: Focusing on your core UX design area.

Personal projects are a great way to grow T-shaped skills. Build a website, app, or small store to learn project launches, client needs, and how business goals shape design. Hands-on practice ties skills together.

When to choose each approach?

  • Specialists excel in large projects needing deep expertise.
  • Generalists thrive in small-to-medium projects requiring multitasking.
  • T-shaped designers fit any project, offering specialized skills for big tasks and flexibility for smaller ones.

Your choice depends on your goals and project needs. T-shaped designers strike a balance, staying versatile while delivering excellence. Want to master one dish but still cook a full menu? Go T-shaped!

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Episoder(22)

UX/AI. #3 Brief - the foundation of your project with AI

UX/AI. #3 Brief - the foundation of your project with AI

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UX/AI #2. Understanding AI and the principles behind it

UX/AI #2. Understanding AI and the principles behind it

AI is a tool, not magicIt is important to understand the fundamental nature of what we call “artificial intelligence”. In fact, modern language models are not intelligence in the human sense, but comp...

7 Jan 14min

UX/AI. #1 The future of UX design: How AI is changing the rules of the game

UX/AI. #1 The future of UX design: How AI is changing the rules of the game

Picture this: you’re a UX designer and you have an idea for a new product. In the traditional process, weeks, if not months, pass from concept to working prototype. Research, design, iterations, appro...

6 Jan 10min

C1-M2#6 — The POUR Principles of Accessible UX Design

C1-M2#6 — The POUR Principles of Accessible UX Design

There are four key principles when it comes to creating accessible interfaces: Perceivability, Operability, Understandability and Reliability (POUR). They help ensure accessibility in the design proce...

7 Des 202512min

C1-M2#3 — Assistive Technology: Key to Inclusive Digital UX

C1-M2#3 — Assistive Technology: Key to Inclusive Digital UX

When we create digital products and services, it is important to make them accessible to all users, including people with disabilities. Assistive technology is all products, equipment and systems that...

26 Nov 202512min

C1-M2#3 — An Approach to User-Centered Design

C1-M2#3 — An Approach to User-Centered Design

User-centered design, or User-Centered Design (UCD), can be explained with the example of a simple and familiar process - making a pie for your favorite grandmother.

17 Jul 20258min

C1-M2#3 — Designing for Diverse Platforms and User Experiences

C1-M2#3 — Designing for Diverse Platforms and User Experiences

When designing a new product or feature, it is important to consider the different platforms on which users will use it. A platform refers to the device or environment on which a product is being test...

7 Jul 20256min

C1-M2#2 — Designing for Diverse Digital Platforms

C1-M2#2 — Designing for Diverse Digital Platforms

Interface design for mobile apps, websites, AI voice assistants, AR goggles, and brain-embedded chips varies by platform. Mobile apps prioritize compact, fast, intuitive designs; websites focus on cro...

16 Jun 20254min

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