Episode 666 - Game Engine Black Book: Doom with Fabien Sanglard

Episode 666 - Game Engine Black Book: Doom with Fabien Sanglard

I love that an exploration of Doom is Episode 666. Fabian Sanglard has written The Game Engine Black Book: Doom as a deep exploration of the history, impact, and code that made Doom a cultural phenomenon. The book was released exactly 25 years after DOOM.zip was first published on the University of Wisconsin FTP server in December 1993.

  • http://fabiensanglard.net/gebbdoom

Episoder(1000)

jQuery with John Resig

jQuery with John Resig

Scott chats with John Resig about how he developed jQuery, how it performs, and where he thinks it's headed.

15 Aug 200831min

Accessibility  in Web and Rich Applications

Accessibility in Web and Rich Applications

In this episode Scott talks to Saqib Shaikh, a developer for Microsoft Consulting Services in the UK, who is also blind. They chat about accessibility in Windows, on the Web and in the next generation of Web Applications written with AJAX and Silverlight.

6 Aug 200827min

Tim Bray on Microblogging and Widefinder

Tim Bray on Microblogging and Widefinder

In an interview organized on Twitter, Scott chats with Tim Bray, Distinguished Engineer at Sun and about Twitter and Microblogging and how the community squeezes performance of his WideFinder and WideFinder 2 challenges.

1 Aug 200831min

Dare Obasanjo on Social Networking

Dare Obasanjo on Social Networking

Scott sits down with Dare Obasanjo and they chat about the interesting problems that Social Networking sites face.

25 Jul 200829min

BabySmash!

BabySmash!

Scott introduces Carl to BabySmash for the first time, and they chat about some of the services available to MicroISVs, as well as the joys of coding in WPF.

19 Jul 200825min

LineRider - Porting a Flash Game to Silverlight 2

LineRider - Porting a Flash Game to Silverlight 2

In this episode, Scott talks to Rick Barraza, an Experience Architect from Cynergy with a background in Flash, and Bryan Perfetto, a Developer from Inxile writing his first Silverlight application. They chat about how and why they ported the popular Flash Game LineRider.com to Silverlight 2.

8 Jul 200834min

The Odd Couple - A Developer and a Designer talk about working with XAML

The Odd Couple - A Developer and a Designer talk about working with XAML

Richard is a dev that spends most of his time in the presentation layer and Felix is a designer. Richard is focused on the Xaml and code, unlike Felix who is a tragically hip and talented designer who is focused on design and user experience. Can Xaml bring this odd couple together?

4 Jul 200830min

What is Done? - A Conversation with Scrum Co-Creator Ken Schwaber

What is Done? - A Conversation with Scrum Co-Creator Ken Schwaber

Scott chats with Ken Schwaber, the co-creator of Scrum, agile advocate and a founder of the Agile Alliance. Scott asks 'What is the definition of Done?' and gets a more complicated (and more interesting!) answer than he bargained for.

26 Jun 200830min

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