#166: You've Got to Iterate to Innovate

#166: You've Got to Iterate to Innovate

Design often builds heavily on what has come before, but some designers, have made an art of iteration, taking their own beloved designs, and frequently reinventing them in new ways. We dig into this practice of extremely iterative design, and how it fits into an industry hungry for fresh ideas. Before we do it again, we talk about Dirge: The Rust Wars, Electropolis, Vinhos Deluxe Edition, Architects of the West Kingdom, and Sagani.

01:34 - Dirge: The Rust Wars
09:23 - Electropolis
10:28 - Vinhos Deluxe Edition
12:15 - Architects of the West Kingdom
21:39 - Sagani
24:55 - Nova Luna
33:06 - Iterative Games
34:44 - Azul
37:11 - The Game
41:43 - Indian Summer
42:46 - Zombicide
43:52 - Marco Polo II: In the Service of the Khan
44:33 - Babylonia
45:50 - Yellow & Yangtze
47:04 - Caylus 1303
48:18 - Brass: Birmingham
52:07 - Strat-O-Matic Baseball
53:20 - Guards of Atlantis

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Episoder(352)

#8: Just Deserts

#8: Just Deserts

Trapped on a desert island and forced to bring only five board games? We've all been there. And we're going back. To the island. The board game island. It's a question as old as time itself, a favouri...

5 Apr 201855min

#7: Kicking and Screaming

#7: Kicking and Screaming

Kickstarters. Can't live with 'em, can't rampantly overspend on incomplete unorthodox game designs without 'em. They're clearly a major force in the board game hobby, but are they a force for good, or...

28 Mar 201858min

#6: Today's Theme: Pronunciation

#6: Today's Theme: Pronunciation

Our feature topic this week is theme. How important is the theme of a board game to you? Does it affect your enjoyment of a game? What games best utilize their theme to put a neat little bow on their ...

22 Mar 201849min

#5: It's Good To Be Kingmaker

#5: It's Good To Be Kingmaker

Kingmaking is our feature topic this week. If you can't win, what's your responsibility as a good player? It's a complex, divisive topic, but then, we're complex, divisive people. We also talk about W...

16 Mar 201852min

#4: Buy Buy Buy

#4: Buy Buy Buy

How many board games do you need? If you're Mark, you need them all. Before we get there though, we also talk about what we've been playing, namely, John Company, Coffee Roaster, Adrenaline and Innova...

8 Mar 201847min

#3: Double Dragonfly

#3: Double Dragonfly

Rising Sun! Everyone's talking about it, and so must we. It's our feature topic this week, but first, a brief look at what else we've been playing: Spirit Island, Hardback and Decrypto. We close the s...

28 Feb 201852min

#2: Catching Trains and Mathing Trades

#2: Catching Trains and Mathing Trades

We talk about what we've been playing (1830, Archipelago and Gaia Project), we dive deep into math trading for board games, and close out with what we're looking forward to in the weeks ahead. Games a...

22 Feb 201845min

#1: I'm Not Upset, I'm Just Disappointed

#1: I'm Not Upset, I'm Just Disappointed

We each talk about a game we liked from 2017, a game that let us down, and what we're looking forward to in 2018, including When I Dream, Gloomhaven, Charterstone, Battle For Rokugan, and more. Games ...

15 Feb 201833min

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