Sangfielle 17: What Happened at Bell Metal Station Pt. 1

Sangfielle 17: What Happened at Bell Metal Station Pt. 1

This episode carries content warnings for insects and the insect infestation of a human, the depiction of a supernaturally bubbling and oil-like skin, and a mention of blood.

To say that this particular story starts off in a strange way would be the underselling of a lifetime. But that's how things are sometimes. Sometimes, in pursuit of a missing eggsac--which we know isn't even in this direction--an unlikely trio sets off towards an abandoned town, and on the way finds themselves at the wrong end of blade and riddle. Yet by the end of it all, in stories like this, they find themselves confronted with horrors physical and existential. So it goes in Sangfielle. So it goes.

Today on Sangfielle: What Happened at Bell Metal Station

The Almanac of the Heartland Rider

Places

Sapodilla: One of, if not the, largest city inside of the walls of Concentus. Sapodilla rests on the western shore of the vast lake that takes up much of southeastern Sangfielle, and prizes itself as the rare hub of culture in the bloodfields. In recent years, the powerful witch hunting organization called the Glim Macula has grown in power there, owing to the city's focus on furthering "civilization."

The Waterlogged Kingdom: At least that's what we're calling it for now. Deep under the water, an empress waits. There's been debate: Did they turn the wood from her sunken ship into a palace for her? Build castles out of the lake sand? Maybe they never stopped marching, and they're down there right now, just going round in circles. An likely area of inquiry, for certain.

Facts and Figures

Chantilly Scathe (she/her): The signs and barkers rarely say her name alone. She ain't Chantilly, or even Ms. Scathe, she's always "Ms. Chantilly Scathe and Her Shackled Engine." Don't let her showmanship and ringmaster garb fool you though: She seems to have done what no Shape Knight could: Make a train of the Shape, The Grand Cormorant Limited, her very own pet.

Phendleton (they/them) and Brace (he/him): Representatives of the so-called True Loyalists of the Sunken Empress. What makes them "true loyalists"? Well, if we knew that, things would be a lot simpler, wouldn't they?

The Sunken Empress Altapasqua (she/her): Around fifty years after the panic set in, Altapasqua told her people she would ride across this cursed land and purge it of its disease and danger. She only made it about three fourths of the way. And well, it's as expected. She was down there ever since.

Agdeline (she/her), Ettel (he/him), and Larch (he/him): This devil, drakkan, and human trio once spent time mining in the hills of Blackwick. In recent times, they've found that poorly armed travelers make for better prospecting. Sometimes called "the Toll Collectors."

Katonya (she/her): A cleaver near the end of her career, Katonya's body bears all the marks of years in service to the Heartland. Loyal to those who employ her, and a walking catastrophe to those she opposes.

Organizations

The Bell Metal Band: Of all the Shape Knight gangs, the Bell Metal Band might be the most curious (in both meanings of the word). From their tall station at the intersection of two major Shape lines, the Bell Metal Band tries to yank away whatever train parts they can safely reach for study and, frankly, for fun. In the recent days, though, they've come under some sort of trouble and have put out a call for help.

The Shape Knights: It took people with clear minds, great ingenuity, and implacable spirit to face down and defeat one of the living trains of Sangfielle. In the time since, they've crafted armor from their slain foe, and with that have come to be experts of all things train. They herd, they breach, they redirect. But they haven't yet killed a second.

Cleavers: Given how loose and fluid this collection of monster hunters, mystery solvers, and naturalists is, it's hard to call them "an organization." But when the central belief system of a group is that everything is ever in flux, well, give them the credit of applying that particular ontology to themselves, and take them at their word.

Hosted by Austin Walker (@austin_walker)

Featuring Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), and Keith J Carberry

Produced by Ali Acampora and Austin Walker

Music by Jack de Quidt (available on bandcamp)

Text by Austin Walker

Cover Art by Craig Sheldon (@shoddyrobot)

A transcription is available for this episode here.

A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

Denne episoden er hentet fra en åpen RSS-feed og er ikke publisert av Podme. Den kan derfor inneholde annonser.

Episoder(550)

Perpetua 44: Escape the Rumbling Castle! 04

Perpetua 44: Escape the Rumbling Castle! 04

As the crew of the Little Snail and the Sourcerot investigators continue to delve the depths of the Castle Eschatonica, new voices are heard in the air. For those in the western half of the castle, th...

4 Jul 1h 37min

Marielda 10th Anniversary Soundtrack Vinyl Available to Pre-Order Now!

Marielda 10th Anniversary Soundtrack Vinyl Available to Pre-Order Now!

For Semiotician Uklan Tel, the discovery of the object in the vaults of the New Archives was a gift he could scarcely have hoped for. The Holy City, walled and impenetrable, had fascinated him for so ...

25 Jun 13min

Perpetua 43: Escape the Rumbling Castle! 03

Perpetua 43: Escape the Rumbling Castle! 03

In a chamber of the Castle Eschatonica, filled with technology from another world, Veile, Caoimhe, Elena, and Brontë investigate the truth behind their mysterious gems (and the seemingly lost universe...

19 Jun 1h 43min

Perpetua 42: Escape the Rumbling Castle! 02

Perpetua 42: Escape the Rumbling Castle! 02

As the northern edge of the Castle Eschatonica grows closer, the adventurers within begin to sense a change in the dungeon around them. While the Celestial Echoes that make up the hallways and rooms o...

29 Mai 1h 26min

Perpetua 41: Escape the Rumbling Castle! 01

Perpetua 41: Escape the Rumbling Castle! 01

In the depths of the Castle Eschatonica, the true beckonings called to the travelers of the Dragon Path. Led across the ether under divine shadow and holy light, to things that aren't, but which might...

16 Mai 1h 44min

Perpetua 40: The Castle Eschatonica 08

Perpetua 40: The Castle Eschatonica 08

At the highest point of the Castle Eschatonica, the crew of the Little Snail and Team ABC finally find some answers to their most desperate questions. And yet, many mysteries remain, perhaps most of a...

21 Apr 1h 28min

Perpetua 39: The Castle Eschatonica 07

Perpetua 39: The Castle Eschatonica 07

After exploring the branching wings of a multi-dimensional dungeon the ad-hoc mega party joined back up. The lost keys have been retrieved. Their missing photographer has been recalled. The door to th...

7 Apr 1h 33min

Perpetua 38: The Castle Eschatonica 06

Perpetua 38: The Castle Eschatonica 06

With the Wicked Weaver defeated, the trio of Antistrophe, Caoimhe, and Nicky return to their hunt for the crest of the western hall, and their search will lead them into places unlike any they've ever...

31 Mar 1h 29min

Populært innen Fiksjon

snipp-snapp-snute
uvirkelig
litteraturhusets-podkast
erotikkpodden
skrem-deg-bort
den-siste-hytteturen
rss-smaltalk
rss-skrekk-norske-noveller
rss-hemmelig-liga-av-dode-menn-lydbok
jediradet-en-star-wars-podcast
rss-privatgranskeren-2
rss-rollespillpodden
22-juli-hvordan-kunne-det-skje
god-natt
borte-i-boka
rss-plotkast