Adam Volker and Bohdon Sayre of Flight School Studio

Adam Volker and Bohdon Sayre of Flight School Studio

Robin Hunicke chats with Adam Volker and Bohdon Sayre of Flight School Studio. Together they discuss building traditional and non-traditional indie games; growing a studio and hiring and learning from developers of different backgrounds; issues with discoverability; and how engaging in a wide range of creative activities can enhance and enrich the development process.

Flight School Studio is a studio of artists and technicians. Collectively, the studio’s creative team boasts top creative accolades, such as Academy, Emmy, Annie, Cannes Lion and Lumiere Awards. In addition to developing self-released titles (Manifest 99, Island Time VR, Creature in the Well, and Stonefly), the team collaborates on innovative entertainment with agency and brand partners (Oculus, Google, Lionsgate, Sony, Dell, American Express, GM, SAP, Verizon, AT&T).

Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.

Episoder(223)

Penny's Big Breakaway with Hunter Bridges and Dave Padilla

Penny's Big Breakaway with Hunter Bridges and Dave Padilla

Trent Kusters chats with Hunter Bridges and Dave Padilla from Evening Star. Together they discuss their studio's debut title, Penny's Big Breakaway. Additionally they discuss their journeys into development and how the openness of developers helped get them started; how working with SEGA helped them prepare for future projects; the importance of documentation and avoiding knowledge silos; how developing their own engines influenced the type of studio they built; and how playtesting with a younger audience helped their development of Penny's Big Breakaway. Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review.

13 Mai 20242h 3min

The Craft of Writing for Games with Insomniac Games Senior Narrative Director, Jon Paquette

The Craft of Writing for Games with Insomniac Games Senior Narrative Director, Jon Paquette

Alexa Ray Corriea chats with Senior Narrative Director at Insomniac Games, Jon Paquette. Together they discuss the craft of writing and working together on a writing team; how writers and designers collaborate to craft gameplay systems that fit within a game's narrative; and what it takes to create a dual protagonist story like that of Marvel's Spider-Man 2. Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review.

6 Mai 20241h 15min

Outcast Composer Lennie Moore

Outcast Composer Lennie Moore

Austin Wintory chats with Composer Lennie Moore. Together they discuss his work on the original Outcast and its sequel Outcast: A New Beginning which came recently, 25 years later; the ins and outs of the business of composing music for video games including tips for young composers entering the industry; and the profound effect Lennie had on Austin's own career being one of his formative teachers at USC.  Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review.

29 Apr 20241h 30min

Artist Niklas Åkerblad talks Ultros, Hotline Miami

Artist Niklas Åkerblad talks Ultros, Hotline Miami

Trent Kusters chats with multidisciplinary artist Niklas Åkerblad. Together they discuss his career leading up to his newest title, Ultros, including his early love of games and illustration; the revolutionary game development scene in Sweden; the profound impact Hotline Miami had on his career; the complexity of games as expressive and technical creations of art; and the philosophical and poetic storytelling inside Ultros. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

22 Apr 20241h 38min

Baldur's Gate 3 Actor Neil Newbon

Baldur's Gate 3 Actor Neil Newbon

Alexa Ray Corriea chats with Baldur's Gate 3 Actor Neil Newbon. Together they discuss his journey as an actor and the challenges he encountered that almost caused him to abandon his craft; finding an avenue for creative expression in video games including acting and directing; how social media warps expectations; and why he decided to start teaching. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

8 Apr 20241h 39min

Katsuhiro Harada Discusses the Tekken Series, Live Events, and More

Katsuhiro Harada Discusses the Tekken Series, Live Events, and More

The audio version of this interview is entirely in Japanese. To watch the subtitled version, please visit our YouTube channel. Shuhei Yoshida chats with longtime producer of the TEKKEN series, Katsuhiro Harada. Together they discuss Harada-san's journey from working at a Namco arcade to joining the development team for TEKKEN; how the series has evolved to target a global audience; the importance of live events to the growth of the fighting game community; and his thoughts on the future of the genre and game development in general. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

1 Apr 20241h 18min

A Decade as Miles Morales with Marvel's Spider-Man 2's Nadji Jeter

A Decade as Miles Morales with Marvel's Spider-Man 2's Nadji Jeter

Alexa Ray Corriea chats with actor Nadji Jeter. Together they discuss his journey throughout games and traditional film and television; what it's like being Miles Morales for the past decade; what it takes to bring the characters inside Marvel's Spider-Man 2 to life; and the gravity of being a part of the Marvel universe.  Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

25 Mar 202454min

Cyberpunk 2077: Phantom Liberty Director Gabe Amatangelo

Cyberpunk 2077: Phantom Liberty Director Gabe Amatangelo

Adam Orth chats with the Director of Cyberpunk 2077: Phantom Liberty, Gabe Amatangelo. Together they discuss Gabe's journey to game development and how he found himself at CD PROJEKT RED; how the initial release of Cyberpunk 2077 affected the team and what steps they took to course-correct; the game design and story elements they emphasized to add weight to every decision; and being consciously nuanced with real-world allegories. Watch this episode on our YouTube channel. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

18 Mar 20241h 14min

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