24th D.I.C.E. Awards Roundtable: Outstanding Achievement for an Independent Game

24th D.I.C.E. Awards Roundtable: Outstanding Achievement for an Independent Game

Brought to you by the Academy of Interactive Arts & Sciences, the 24th Annual #DICEAwards is an annual awards celebration by game makers for game makers, honoring the games that connect us around the globe. These awards honor our fellow creators and the very best in interactive entertainment.

Listen to our extended roundtable conversations from the 24th Annual #DICEAwards, moderated by Spawn on Me's Kahlief Adams, with candid conversations and insights from the nominees for Outstanding Achievement for an Independent Game.

The nominees include:
-Coffee Talk
-Hades
-If Found…
-Kentucky Route Zero: TV Edition
-Noita

Make sure to watch the full 24th Annual #DICEAwards on YouTube and stay up-to-date on all things AIAS at Twitter.

Episoder(223)

Final Fantasy XVI Actor Ben Starr

Final Fantasy XVI Actor Ben Starr

Austin Wintory chats with actor Ben Starr, who played the lead role of Clive Rosfield in the latest entry to the Final Fantasy series, Final Fantasy XVI. Together they discuss how he started acting and his early love of video games; his thought process behind when getting into character and bringing the writing to life; the psychological toll of performance art; and the difficult but freeing process of acting for video games. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS. Follow us:  Twitter Instagram Watch this episode on our Youtube channel.

28 Aug 20231h 35min

BattleBit Remastered with Max "Larry" Fink

BattleBit Remastered with Max "Larry" Fink

Adam Orth chats with Max "Larry" Fink, one of the 3 developers behind the smash hit online shooter, BattleBit Remastered. Together they discuss the history of BattleBit Remastered's development; how the team uses community feedback; being in the eye of the storm with the massive attention their game has garnered; and the unique design choices that help BattleBit Remastered stand out. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS. Follow us:  Twitter Instagram Watch this episode on our Youtube channel.

21 Aug 20231h 39min

Actor Laura Bailey Talks About Her Career and Stray Gods

Actor Laura Bailey Talks About Her Career and Stray Gods

Austin Wintory chats with actor Laura Bailey about her iconic work in games and animation. Together they discuss her early career and catching her first big break; her work in animation that led to a prolific career in video games; her process for getting into character; being a part of the highly popular Critical Role; and working together alongside the all-star cast of the recently released Stray Gods.  The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS. Follow us:  Twitter Instagram Watch this episode on our Youtube channel.

14 Aug 20231h 13min

Re-release: Ratchet & Clank: Rift Apart Creative Director, Marcus Smith

Re-release: Ratchet & Clank: Rift Apart Creative Director, Marcus Smith

We're back with one of our past episodes with Ratchet & Clank: Rift Apart Creative Director, Marcus Smith!  Ted Price chats with his long-time colleague at Insomniac Games, Marcus Smith. Together they discuss their history at Insomniac Games; his experiences on the Resistance series and Sunset Overdrive; his thoughts on being a creative director; how to build consensus and foster collaboration on big projects; and the challenges the team faced on the newest entry in the Ratchet & Clank series. Marcus Smith is a Creative Director at Insomniac Games, with his most recent title being this year's PlayStation 5 hit, Ratchet & Clank: Rift Apart. Previously he worked on several of Insomniac's best known titles including Marvel's Spider-Man, the Resistance series, and Sunset Overdrive.  The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS. Follow us:  Twitter Instagram

31 Jul 20231h 19min

Re-release: Marvel’s Spider-Man Creative Director, Bryan Intihar

Re-release: Marvel’s Spider-Man Creative Director, Bryan Intihar

We're on a break from new content this week, but check out one of our past episodes with Bryan Intihar, Creative Director at Insomniac Games for Marvel’s Spider-Man! Originally released in April 19, 2019, Bryan joins host Ted Price of Insomniac Games live on the D.I.C.E. Summit stage to talk about his journey from journalist to game developer, the challenges of working on an existing IP, and his perspective on what it takes to be a successful creative director.  The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS. Follow us:  Twitter Instagram

24 Jul 202347min

Creating More Star Wars Music than John Williams with Composer Gordy Haab

Creating More Star Wars Music than John Williams with Composer Gordy Haab

Austin Wintory chats with longtime Star Wars franchise composer Gordy Haab. Together they discuss how Gordy found himself scoring more music for the space epic than even John Williams; creating music new music for an established franchise with your own voice and avoiding imitation; the complex approval process when working on Star Wars titles; and the fundamental differences between composing for video games and other types of media. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS. Follow us:  Twitter Instagram

17 Jul 20231h 55min

Creating a Rhythm-Action Game with Hi-Fi Rush Director John Johanas

Creating a Rhythm-Action Game with Hi-Fi Rush Director John Johanas

Digital Eclipse LA's Adam Orth chats with John Johanas, the Game Director for the recently released rhythm-action game, Hi-Fi Rush. Together they discuss John's journey into development and how he landed himself in Japan and working with legendary game creator Shinji Mikami at Tango Gameworks; transitioning from design to leading his first full game project on The Evil Within 2; the personal weight of directing a sequel to a high profile game and earning your team's trust; how John's background in music lead to the creation of Hi-Fi Rush; and how the team balanced art, combat, and level design to guide players through the music enhanced gameplay.  The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS. Follow us:  Twitter Instagram

3 Jul 20231h 42min

From Metal Gear to Star Wars Jedi: Survivor with Composer Stephen Barton

From Metal Gear to Star Wars Jedi: Survivor with Composer Stephen Barton

Austin Wintory chats with Composer Stephen Barton. Together they discuss his career inside and outside of games including his early work as part of the Metal Gear franchise; working with Infinity Ward on the Call of Duty: Modern Warfare franchise; and his recent projects with Respawn Entertainment on the Titanfall games, Apex Legends, and the Star Wars Jedi series including the recently released Star Wars Jedi: Survivor.  Watch this episode on our Youtube channel. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS. Follow us:  Twitter Instagram

26 Jun 20231h 53min

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