6. Vishal Naidu: Game Engineering, Game engines, Indie Success, University of Utah #Full Episode
Tyrent Podcast12 Aug 2020

6. Vishal Naidu: Game Engineering, Game engines, Indie Success, University of Utah #Full Episode

In this episode, my guest is Vishal Nadu who is currently a master's student at the University of Utah and a graduate teaching assistant too. He has done his B.E from the University of Mumbai. He’s actually my senior at the University of Utah and I got tons of help regarding my admission at the University of Utah. Vishal is a very talented engineer and a really badass programmer. His own indie studio, ‘Vishan Studios’ released ‘Bonds’ which has currently 6.5k+ downloads in Google Play store. He and his team at Coscoroba Studios @UoU are making an Alternate Control Experience using UE4. He interned with @Credit Suisse where he developed a tool to automate reading server health and stats which were received via emails for the trading team. He worked for @Collins Aerospace where he created a highly modifiable grid visualization system to produce a high volume of data in an organized manner.

In this episode we’re gonna dive deep into his life, the journey of an indie game developer to professional AAA developer, how to be good at game programming, what needs to be sacrificed to do something bigger. Enjoy the series on both Youtube & Podcast.

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Episoder(17)

16. 2020 was the Best year of my Life #Tyrent Weekly

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15. Nathan Scott: Narrative Design, Hogwarts Legacy, Warner Bros, Game Design, Screenplay #Full Episode

15. Nathan Scott: Narrative Design, Hogwarts Legacy, Warner Bros, Game Design, Screenplay #Full Episode

Welcome ladies and gentlemen on episode 7 of Tyrent Podcast. Today I'm proud to have Nathan Scott from Warner Bros Avalance Studios who is currently working on WB's upcoming Game 'Hogwarts Legacy' as ...

11 Nov 20201h 57min

14. Michael Breese: Game Design, League of Legends:Wild Rift,Hogwarts legacy, Riot Games, Warner Bros. #Full Episode

14. Michael Breese: Game Design, League of Legends:Wild Rift,Hogwarts legacy, Riot Games, Warner Bros. #Full Episode

Welcome ladies and gentlemen on episode 6 of Tyrent Podcast. Today we are fortunate to have Michael Breese who's currently working at Riot Games on 'League of Legends: Wild Rift' as a game designer. B...

17 Okt 20201h 32min

13. Avinash Masih: Technical Art, Forza Horizon 4, Overkill's Walking Dead #Full Episode

13. Avinash Masih: Technical Art, Forza Horizon 4, Overkill's Walking Dead #Full Episode

In this episode, I've Avinash Masih who worked on Forza Horizon 4 & Overkill's Walking Dead as Technical Artist. He's currently now studying at the University of Utah for his MS and is working at Coll...

6 Okt 202058min

12. How game producer handle different development teams : Karan Ganesh #Podcast Shorts

12. How game producer handle different development teams : Karan Ganesh #Podcast Shorts

We all know what game engineer is but we don't know what's the difference between a game engineer and a game producer.

29 Sep 20201min

11. Difference between Game Engineer vs Game Producer : Karan Ganesh #Podcast Shorts

11. Difference between Game Engineer vs Game Producer : Karan Ganesh #Podcast Shorts

We all know what game engineer is but we don't know what's the difference between a game engineer and a game producer. In this episode, Karan will explain why he choose to be a game producer despite ...

25 Sep 20202min

10. Amitrajit Bose: Software Engineering, Logistics, Machine Learning, E-Commerce #Full Episode

10. Amitrajit Bose: Software Engineering, Logistics, Machine Learning, E-Commerce #Full Episode

In this episode, I have Amitrajit Bose who's currently a Software engineer in Rakuten. His diverse industry experience makes him a truly unique engineer. He' currently works at the Logistics Division ...

21 Sep 202051min

9. Typical Day of a Game Producer : Karan Ganesh #Podcast Shorts

9. Typical Day of a Game Producer : Karan Ganesh #Podcast Shorts

In this episode, Karan will take us to his daily life a Game Producer, and how he handles different teams along with his favorite User experience and User Interface.

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