Andy Zhang - From early Figma to design engineer at Windsurf

Andy Zhang - From early Figma to design engineer at Windsurf

This week's episode is with Andy Zhang who was the lead design engineer at Windsurf. So we're going to shine a light on all of the ways you can make an impact as a design engineer including:

  • Owning more of the frontend polish
  • Thinking through design patterns and packaging features
  • Bridging the gap between technical features and intuitive UX
  • Saying “no” to features to preserve the simplicity of the system

He also shares some great stories and advice including:

  • What it was like working as an intern at Figma with <10 people
  • How designers can start to get more comfortable with code
  • How he taps into his experience as a PM at Uber while selecting the right design process
  • a lot more

Episoder(194)

Steve Ruiz - Is the canvas the future for AI?

Steve Ruiz - Is the canvas the future for AI?

I get shown a lot of tool demos and one thing is clear
Canvas-based UX will play a pivotal role in how we interface with AI.It’s a big reason why Figma just bought Weavy 👀So I interviewed Steve Ruiz ...

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Emily Campbell - AI UX Deep Dive

Emily Campbell - AI UX Deep Dive

In one of the most popular episodes yet, Vitaly Friedman talked about what’s next for AI design patterns (https://www.dive.club/deep-dives/vitaly-friedman).In that episode he frequently referenced Sha...

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Geoffrey Litt - The Future of Malleable Software

Geoffrey Litt - The Future of Malleable Software

AI is fundamentally shifting the way we think about digital products and the core deliverables that we're bringing to the table as designers.So I asked Geoffrey Litt (https://x.com/geoffreylitt) (Desi...

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Ryan Scott - The skills that get designers promoted

Ryan Scott - The skills that get designers promoted

Craft gets you hired.But business impact gets you promoted.So this week’s episode with [Ryan Scott](https://www.linkedin.com/in/ryanscottcreative/) is a deep dive into how designers can think strategi...

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Designing the first ever tabletop game console

Designing the first ever tabletop game console

Board (https://board.fun/) has taken over social social media (and for good reason).It’s one of the most obvious yet innovative products I’ve ever seen.So as soon as Kevin Twohy (https://x.com/kevintw...

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How AI is Changing Design Workflows

How AI is Changing Design Workflows

AI is reshaping how we design and build software, creating huge opportunities for designers who experiment, adapt, and help define what the practice looks like next. This session is your opportunity t...

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Drew Wilson - How designers become builders and the future of tooling

Drew Wilson - How designers become builders and the future of tooling

Imagine a world where handoff no longer exists and designers are moving fluidly in code
[Drew Wilson](https://x.com/drewwilson) is one of the people pulling that future into the present so this week’s...

24 Okt 202558min

Keys to craft: Supercut’s playbook for design excellence

Keys to craft: Supercut’s playbook for design excellence

Over the last few months one product has risen to the top of my inspiration list
 ツSupercut (https://supercut.ai/)The point of this episode is to figure out what it takes to consistently reach that le...

17 Okt 202554min

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