CSS Keywords and Blink Rendering Engine
Blink28616 Okt 2025

CSS Keywords and Blink Rendering Engine

These sources provide a detailed technical history of CSS keywords and features, tracing their evolution from the foundational CSS1 (1996), which introduced the box model and basic typography, through CSS2/2.1, which brought essential features like positioning, z-index, and enhanced selectors. The texts meticulously chronicle the explosion of functionality in the CSS3 modular era, covering crucial layout systems like Flexbox and Grid Layout, as well as visual features such as Transitions, Transforms, and Animations. Crucially, the sources extensively explain how these CSS features are implemented and optimized within Chrome's Blink rendering engine (especially through projects like LayoutNG), focusing on the performance implications for style resolution, layout calculation, and GPU compositing. Finally, they discuss modern additions, including CSS-wide keywords (initial, unset, revert) and maintainability tools like Custom Properties (CSS Variables).

Episoder(397)

gpu::SkiaOutputSurfaceImplOnGpu / gpu::CommandBuffer

gpu::SkiaOutputSurfaceImplOnGpu / gpu::CommandBuffer

Bridges Skia’s recorded commands to the GPU command buffer; submits and SwapBuffers to present. (Backend: GL/Vulkan/Metal via GPU process.)

23 Sep 202532min

viz::SkiaRenderer

viz::SkiaRenderer

Renderer that turns quads into Skia operations (recording DDLs / drawing to the output surface).

23 Sep 202552min

viz::Display

viz::Display

The display compositor that walks the aggregated render passes and issues draw commands for the final output.

23 Sep 202538min

cc::LayerTreeHostImpl (Input Handler & Scroll Logic)

cc::LayerTreeHostImpl (Input Handler & Scroll Logic)

Scroll processing and overscroll detection in the compositor. The LayerTreeHostImpl in cc implements the compositor-thread InputHandler that processes gesture scroll updates and flings. It manages the...

23 Sep 202527min

blink::EventHandler (Blink core input handling)

blink::EventHandler (Blink core input handling)

Scroll chain builder and overscroll chaining logic. Blink’s EventHandler is responsible for building the scroll chain (the sequence of nested scrollable ancestors) when the user scrolls an element . I...

23 Sep 202526min

blink::ElasticOverscrollController

blink::ElasticOverscrollController

Overscroll orchestration and animation. This Blink-side controller manages the rubber-banding (elastic stretch and rebound) effect when a scrollable area is overscrolled. It observes gesture scroll ev...

23 Sep 202526min

viz::Surface / SurfaceAggregator

viz::Surface / SurfaceAggregator

Receives frames from one or more surfaces (main page and OOPIFs), aggregates them into a single display frame.

23 Sep 202535min

viz::CompositorFrameSink (client side)

viz::CompositorFrameSink (client side)

The submission interface used by cc to hand the frame to viz.

23 Sep 202531min

Populært innen Teknologi

lydartikler-fra-aftenposten
romkapsel
smart-forklart
rss-avskiltet
tomprat-med-gunnar-tjomlid
nasjonal-sikkerhetsmyndighet-nsm
teknisk-sett
rss-impressions-2
shifter
energi-og-klima
rss-alt-vi-kan
teknologi-og-mennesker
elektropodden
pedagogisk-intelligens
hans-petter-og-co
fornybaren
rss-fjorsilkebris-podcast
kunstig-intelligens-med-morten-goodwin
rss-byggepodden
rss-polypod