PLANESCAPE POSTMORTEM 2 - Featuring Existential Dread, Multiversal Collapse, and a Quasit with a Lot of Opinions
RPGBOT.Podcast5 Jun 2025

PLANESCAPE POSTMORTEM 2 - Featuring Existential Dread, Multiversal Collapse, and a Quasit with a Lot of Opinions

What do you get when you mix a disappearing god, a multiverse glitch, and a talking squirrel? Apparently, therapy.

Show Notes:
In this second helping of the Ash Ely Planescape Postmortem, the hosts dissect the juicy narrative meat of a campaign marinated in memory loss, Mind Flayers, and metaphysical trauma. From the desperate hunt for Orochalcum to the chaos of battling Cathraxus (yes, that Cathraxus), our hosts recount the highs, lows, and emotional collateral damage of storytelling across the planes.

The episode dives deep into the decisions that shaped the campaign—like letting players talk to their other selves (always a great idea until it's not), negotiating with shady NPCs who definitely read the fine print, and exploring the emotional weight of being a dwarven sister with unresolved issues.

Featuring Rattatosk mischief, back-alley conspiracies, a glitch in the multiverse, and the Lady of Pain pulling the ultimate disappearing act, this episode will remind you that sometimes the best part of tabletop games is just how weird, poignant, and gloriously off-rails they can get.

Wikipedia

DnDShorts Video

Ash Voiced "The Golden Men"

Monte Cook Games

Expedition 33 (affiliate link)

Planescape: Torment

RPGBOT.Podcast Episodes

Key Takeaways:

  • Yes, this is part two of the Planescape review. No, we're still not emotionally recovered.
  • After Excelsior, the cast needed a palate cleanser. They got existential dread instead.
  • Radar almost died. Ash almost killed him. Honestly, we all almost cried.
  • Emotional damage: acquired.
  • At least we had fun! (Said through tears.)
  • "I can let you talk to your other incarnations." – what could possibly go wrong?
  • Always check your contracts. This is Planescape, not Disneyland.
  • There was an argument, and yes, it was Ash's fault.
  • "I want one of your incarnations." – Excuse me?!
  • Orochalcum: not just hard to spell, but apparently vital to reality.
  • Glorium: where big things happen, and sometimes explode.
  • Enter the Rattatosk, chaotic good(ish) squirrel gremlin.
  • Tilia's emotional arc hit way too close to home.
  • The Lady of Pain is gone—and that's everyone's problem.
  • Fights get wild when the enemy is Cathraxus, bring backup.
  • The dwarven sisters have more drama than a season finale.
  • Mind Flayers: when one plot thread just isn't enough.
  • The players' choices kept reshaping the story like a psychic Etch-A-Sketch.
  • Zavik spilled the beans on a multiversal conspiracy.
  • The last Modron March? Yeah, they got banished.
  • Shemeshka is back. Of course she's back.
  • There was a glitch. No, not in the Matrix. In reality.
  • The Lady of Pain's rebirth was… a moment.
  • Mazes are now graveyards for forgotten worlds. Thanks, Ash.
  • The Gatekeeper's tragic past is a storytelling gut punch.
  • Despite it all, hope kept showing up. Mostly uninvited.
  • Final score: Lady of Pain sacrifices herself, players cry, and the DM retires (until next week).

Final Thoughts:
Planescape Part II delivers all the chaos, depth, and emotional wreckage you'd expect from a campaign where metaphysical squirrels share the stage with godlike beings and grief-laced mazes. Would play again. Would cry again.

If you enjoy the show, please rate and review us on Apple Podcasts, Spotify, or your favorite podcast app. It's a quick, free way to support the podcast, and helps us reach new listeners.

If you love the show, consider joining us on Patreon, where backers at the $5 and above tiers get ad free access to RPGBOT.net and the RPGBOT.Podcast, can chat directly to members of the RPGBOT team and community on the RPGBOT.Discord, and can join us for live-streamed recordings.

Support us on Amazon.com when you purchase products recommended in the show at the following link: https://amzn.to/3NwElxQ

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra Ash Ely Randall James Producer Dan

Episoder(610)

PULP CTHULHU: How to Play 2 - Character Creation

PULP CTHULHU: How to Play 2 - Character Creation

Welcome to the RPGBOT.Podcast, where today's character creation lesson begins with basic geometry, escalates into psychic powers, and somehow ends with a pacifist circus bear being seriously considere...

5 Feb 39min

UNEARTHED ARCANA - MYSTIC SUBCLASSES: You're Not a Subclass, You're a Support Group

UNEARTHED ARCANA - MYSTIC SUBCLASSES: You're Not a Subclass, You're a Support Group

Welcome to the RPGBOT.Podcast—where Unearthed Arcana comes to be lovingly examined, gently mocked, and occasionally asked, "Buddy… are you okay?" Today we're cracking open the latest UA drop from Wiza...

2 Feb 1h 6min

2024 DnD 5e CLERIC Levels 11-20 (Remastered): A Build Guide for Balancing Faith and Fighting

2024 DnD 5e CLERIC Levels 11-20 (Remastered): A Build Guide for Balancing Faith and Fighting

At level 11, the Cleric stops being "the healer" and starts being "the department of cosmic corrections." Need a miracle? You've got it. Need a battlefield reorganized? Also you. Need the DM to quietl...

31 Jan 55min

PULP CTHULHU: How to Play 1 - Concepts and Themes

PULP CTHULHU: How to Play 1 - Concepts and Themes

Welcome to the RPGBOT.Podcast, where today's lesson is simple: cosmic horror, but with punchable Nazis. If classic Call of Cthulhu is about fragile academics discovering forbidden truths and immediate...

29 Jan 53min

PLANE OF ELYSIUM - The Only Afterlife with HOA-Free River Property

PLANE OF ELYSIUM - The Only Afterlife with HOA-Free River Property

Welcome back to the RPGBOT.Podcast, where today we're talking about Plane of Elysium—the one afterlife that sounds so good the Dungeon Master has to invent mechanics to stop you from moving there perm...

26 Jan 58min

2014 DnD 5e CLERICS LEVELS 1-10 (Remastered) - A Build Guide for Unleashing the Divine

2014 DnD 5e CLERICS LEVELS 1-10 (Remastered) - A Build Guide for Unleashing the Divine

Somewhere in the multiverse, a cleric just whispered "I prepared Bless," and three dice immediately rolled higher out of pure fear. Because clerics aren't "the healbot," they're the divine Swiss Army ...

24 Jan 1h 4min

D&D CAMPAIGN SETTINGS - The Multiverse is a Soda Fountain and We're Bad at Choosing

D&D CAMPAIGN SETTINGS - The Multiverse is a Soda Fountain and We're Bad at Choosing

Welcome to the RPGBOT.Podcast, where tonight we bravely attempt to eat the entire Dungeons & Dragons campaign setting menu in one sitting. No tie-ins, no supplements, no "this was technically in Drago...

22 Jan 1h 12min

ADAPTING PUBLISHED TTRPG SETTINGS - How to Pretend You Planned This the Whole Time

ADAPTING PUBLISHED TTRPG SETTINGS - How to Pretend You Planned This the Whole Time

Have you ever opened a published TTRPG adventure, read three chapters in, and thought: "There is absolutely no way my players will do any of this"? Welcome to Adapting Published TTRPG Settings, where ...

19 Jan 1h 5min

Populært innen Fritid

rss-spartsklubben
lydartikler-fra-aftenposten
livet-pa-veien-med-jan-erik-larssen
mil-etter-mil-en-podcast-om-bil
interiorradet
rss-gatebilpodden
jegerpodden
nerdelandslaget
jakt-og-fiskepodden
0-100-med-broom-mats-og-remi
rss-avskiltet
klokkepodden
level-backup
rss-jegerpodden
hagespiren-podcast
villmarksliv
grontpodden
rss-jeg-fikser-vin
rss-var-forste-kaffe
fjellsportpodden