Episode 21: Error Handling Pt. 2
In this Episode, Arno and Michael take a closer look at Exceptions and Error conditions, how to categorize them and how to deal with them. We look at the different levels of guarantee that a piece of code can provide with regard to exceptional condition and finish with a discussion of a number of best practices and their respective trade-offs.

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Episoder(726)

Episode 53: Product Line Engineering Pt. 1

Episode 53: Product Line Engineering Pt. 1

Michael Kircher and Markus Voelter introduce the topic of software product line engineering. They motivate when and why product lines are important to consider and what makes them so special. Further,...

17 Apr 200744min

Episode 52: DSL Development in Ruby

Episode 52: DSL Development in Ruby

In this episode, we're talking to Obie Fernandez about agile DSL development in Ruby. We started our discussion by defining what a DSL is, the difference between internal and external DSLs as well as ...

7 Apr 200750min

Episode 51: Design By Contract

Episode 51: Design By Contract

In this episode, Arno and Michael take a look at Design by Contract, a programming technique formalized by Bertrand Meyer. The idea is that an interface is more than method signatures - it is also abo...

28 Mar 200737min

Episode 50: Announcements and Requests

Episode 50: Announcements and Requests

This is another episode where we mainly announce topics related to the podcast itself.

22 Mar 20078min

Episode 49: Dynamic Languages for Static Minds

Episode 49: Dynamic Languages for Static Minds

In this Episode we talk about dynamic languages for statically-typed minds, or in other words: which are the interesting features people should learn when they go from a langauge such as Java or C# to...

18 Mar 200733min

Episode 48: Interview Dragos Manolescua

Episode 48: Interview Dragos Manolescua

In this Episode we discuss software architecture evaluation with Dragos Manolescu, an architect at Microsoft's patterns & practices group. We start off the discussion by trying to define what softwar...

8 Mar 200745min

Episode 47: Interview Grady Booch

Episode 47: Interview Grady Booch

In this Episode we are happy to talk to Grady Booch. We started off by discussing his Architecture Handbook, how it came into being, the progress, and how it will look like once it's finished. In this...

26 Feb 200740min

Episode 46: Refactoring Pt. 1

Episode 46: Refactoring Pt. 1

Changeable software has been a goal of several technique in software engineering. Probably the most important is Refactoring, changing the code without changing the behaviour (or at least without brea...

16 Feb 200737min

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